Apollo11 -> RE: WitP ALPHA/BETA testers: did subs and MSWs/DMSs hit mines in your WitP test games? (6/18/2004 11:37:21 AM)
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Hi all, I found the thread: "Minefields in WitP..." http://www.matrixgames.com/default.asp?URL=http%3A//www.matrixgames.com/forums/tm.asp%3Fm%3D562346 In it Mike Wood (lead programmer) wrote two times: quote:
ORIGINAL: Mike Wood There is often more than one mine field in a hex. Each mine field layed by a ship is a separate field. What I show on the base screen is the total number of mines in the hex. Hope this Helps... Michael Wood quote:
ORIGINAL: Mike Wood Each run from a mine layer deposits mines in a new and unique field. The way the code is written, there is no difference between one big field or many small ones with regards to placing, chances on hitting, sweeping or navigating through these mines. When the task force enters the hex and during the movement phase of subsequent turns, it undergoes a mine attack. The type of task force, task force speed, hex terrain type, type and maneuverability of each ship, crew and leader skills and a random factor determine the chances of a ship hitting a mine. Chances of minesweepers and submarines have been increased in War in the Pacific by 50% and 500%, respectively. Ships sweeping mines now stand a greater chance of undergoing attacks from shore batteries. Ad hoc mine sweeping activities may only be undertaken by ships traveling at 15 knots of less. Level bombers may mine ports, if flying from a base with a size 6 or greater airfield that has sufficient supply. Hope this Helps... Michael Wood Leo "Apollo11"
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