OOB Editing? (Full Version)

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hex04 -> OOB Editing? (6/23/2004 7:37:40 PM)

I'm looking for info on the various properties ( and hopefully meaningful value ranges ) for the weapon/unit/formation data tables. I can figure out some of them, but I'm curious as to the meanings of others (such as Class).

Thanks in advance-
-Joe




hex04 -> RE: OOB Editing? (6/23/2004 11:04:58 PM)

i found out what the classes refer to (thanks to the oob editor). Are these hardcoded?

Thanks-
-Joe




FlashfyreSP -> RE: OOB Editing? (6/24/2004 12:15:17 AM)

Class is hard-coded, as it helps determine things like what movement type the unit is (wheeled, tracked, foot, etc.), if it can fire indirectly, what sound files to use when it moves, and a host of other things. Using the wrong class for a unit can cause some really weird things to happen (like infantry sounding like tanks when they move).




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