KG Erwin -> RE: Defending with Visibility=2 hexes ? (6/26/2004 12:56:48 AM)
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Playing in poor visibility means lots of close combat, which is a great challenge in my USMC vs Japan jungle battles. I've learned to make extensive use of mortars, and I even deploy engineer units, supported by MGs, as frontline defenders. Goblin is correct in favoring stacking armor with frontline infantry. In these situations, you really learn to appreciate the killing power of Thompsons and other SMGs at 1-hex range. The worst part is having an advance mission in jungle rain or storms, when your infantry is limited to advancing one hex per turn.
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