Jim1954 -> RE: A Question about battle ending before designated amount of turns (6/29/2004 5:35:29 PM)
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Did this apply? • The “Force Broken” status has been revised. IF 2/3 of your units are dead, routed, or reduced to 50% strength or less, their force morale can be “broken”. This also requires the AO to fail a morale check (Die(120> morale). Any turn in which theses conditions apply and the AO fails this check, and one side has the preponderance of victory hexes, the game can end before the allotted. Scenario designers can mitigate this by giving the A0 120 morale and the player protecting it. In addition to the possible early end of the game, he effect of Force Morale breaking is to add suppression to every unit in the force at the end of each turn.
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