CommC -> Real save game hotkey (7/10/2004 4:48:21 PM)
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1. I would like a hot key to create a saved game. I know you'll tell me there already is one. But that key just takes you to the save game screen where at least two more mouse clicks are required to save the game in the savegame "slots". I would like a hotkey that simply saves the game with the a stamp or filename keyed to the current scenario name, game date and or turn #. added to list 2. In general, we need added features that put the key game data more readily visible without a ton of mouse clicks. If I have to go around to every base hex and click on it multiple times just to find out how my units are doing, it will result in a long, boring game. For example, I would like a key that would toggle a display of only ground units on the map. The ground units icons would be stacked in each hex and could be sorted through by a left mouse click. These would be on top of the base icons. On each ground unit would be a color coded indicator of the units combat strength and supply state: i.e. dark green for full health/supply, light green, yellow, orange, red for very low strength or supply. These indicator lights would be in addition to the markings for the units type and size. sorry no can do 3. A hot key as #2 above that would do the same for air groups, bases, task forces. sorry no can do 4. An additional preferences setting to turn off some of the message types that are flashed on the screen during turn execution. For example, I want to be able to turn off those infernal messages of each pilots kills. This may be a lovely touch for some hardcore gamers, but it is just way too much detail for a game of this scope. Now I am having to turn message delay to 0.1 seconds to get through these quickly, but am missing key info I need about recon results, etc. already on list 5. I want to second the calls to be able to label the map with text and add the ability to draw on the map with arrows, routes, etc. Plus, it would nice to place a text icon in hex, which when clicked on opens a text window where we could put detailed notes. These should be settable so they can be viewable or not by the PBEM opponent. sorry no can do Overall, a great game though.
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