byron13 -> RE: Subs not attacking (7/14/2004 1:33:18 AM)
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ORIGINAL: daft What am I missing? [8D] Dear Daft: Thank you for your question. After considering the matter, it appears to me that what you are missing are Japanese targets. I should have thought this would be obvious. Please feel free to write me with other questions, and I shall be glad to enlighten the world with my wisdom. Signed, A. Landers In all seriousness, I'm not sure. I'm getting creamed by Japanese subs near Australia. Seems everyone hex I land in has a Japanese sub launching while, like you, I have subs that aren't launching often. I'm guessing that the problem is a combination of you being spotted, fairly low leadership ratings, and possibly the fact that your targets have not been spotted from the air. I can't be sure that being spotted or going after targets that have been spotted has an effect, but I would not be surprised. If you're spotted, targets route around you (though within the hex); if the target is spotted, possibly a benefit assuming you have been radioed with course and speed information. All guesses, but I'm seeing the same thing you are. The Japanese seem to have a huge swath of the ocean off of Oz under observation, while I obviously can't see jack off the coast of Japan. I'm wondering if this doesn't affect things. Related to this, I plotted a convoy from Noumea to Brisbane. Pretty straight shot, one would think. I looked at the course plotted by the computer, and it went straight "west" then turned 90 degrees south, west again for about eight or ten hexes, back north, and then back west. In effect, it looked like it was routing around a square box in the ocean that was about 8 hexes by 8 hexes. I don't recall having received a sub spotting report in the area, but I'm guessing that's what caused the odd plot. Whether it actually sails that plot is another question. I've seen some rip the auto convoy for plotting through the middle of the Marshalls and Japanese territory. Mine plot the same way, but you'll find that once it reaches the area, it will route around the enemy area and change course drastically. I've got to give credit to the Matrix folks for designing this protection into the game.
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