Nikademus -> RE: Conquering bataan singapore (7/13/2004 10:19:26 PM)
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ORIGINAL: RTB 1. Is undergoing continous ground (delib/Shock) not a good idea cause you run your units into the ground. But off course the allies dont have as many bodies so they'll run out before I do. Or should I alternate between bombardement, rest and attack. Does this give the enemy to rebuild. Another concern is that it after I do succeed these units will be mere husks of their former seld. If you are acheiving 0:1 or 1:1 odds, yes...a very bad idea to make continuous attacks. Check your casualty indicator as well. If you are assaulting a position with alot of FORTs you MUST be paitient. If the attack was a typical modified 0:1 result your units will have alot of disruption the next turn. An immediate attack at that point may do more harm than good. Sometimes its better to let the unit's disruption go down for a day (or even two) before trying again. It all comes down to the state of your troops and the condition of the enemies but in general, reducing a high FORT position by continuous attacks of 0:1 results will very quickly shatter your units. You may still win....but now your facing a long refit period too. quote:
2. The button on Accept replacements: why way is which? If it shows accept does it mean turn on accept or decline accepting replacements If it says "Accept" then it will, if it says "DO NOT" it will not quote:
3. I marshalled my HQ's Corp and Army as well as set future objectives to bataan/Singapore. Have artillery, engineers, armor, infantry all well supplied and supported by AC and bombardment. Anything else I am missing? Possibly.....that would be paitience....this is NOT UV, where you can travel to a hex and go immediately to the attack and keep on attacking (if the defender has substantial forces of his own) Prep the target first with both bombardments and air ground attacks. Depending on what force levels we are talking here...you may have to do this for WEEKS. In the case of Bataan and Singapore this is the likely scenerio. You may be able to speed things up but you'll pay for it in lost/disabled troops and equipment. See my 2day AAR on the after action reports sub forum and compare what you are experiencing to how my attacks went. Note the time frames of the actual assaults and the time frames of when i reached the hex vs when i actually attacked. quote:
4. Will their capitulation depend on them running out of supplies. Supply is a major factor. If a unit cannot replenish supply and falls below it's requirement, it will not be able to reduce fatigue and disruption as well....particularily fatigue quote:
I also think that my conquest of Malaya and PI southwards caused the retreating units to bunch up at these forts making them harder to crack. I should have landed halfway and cut of their retreat This is true. Again it depends. In low supply situations this can actually be beneficial as the more units stuffed into one base the higher the demand on the base's resources.....fall below requirements and now NOONE gets any supply the good and rested along with the retreated units. All i can say on multiple landings is be careful...and watch out for CD units
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