john g -> RE: Several Questions (8/28/2004 6:30:21 AM)
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ORIGINAL: MonsterZero - What are the special features of special forces units and how should I employ them compared to regular infantry?
They can be set to infiltrate in the deploy phase, a very powerful ability - In campaigns (Campaign Generator) when I use the "Change" option and upgrade a PzIV tank to a Panther tank, will the new vehicle retain the old veteran crew? Or will I get a greenhorn crew and the PzIV vets will be gone from my force pool?
You lose a few experience points (something around 5) but the addtional combat power of a later war vehicle more than makes up for it, and they will generally earn that deduction back in 1-2 battles. - When playing auto-generated campaigns is it worth it to spend resources on purchasing anti-aircraft assets? I have fought at least 15 auto-generated battles against the computer and was hit by airstrike only once (or not at all...I'm trying to remember).
It used to be murder, back with version 2-4 the US would bring in over a dozen B25 or A20 and just plaster the map with bombs, you could lose entire companies of men, then it was mandatory. Now that medium bombers are abstracted and you can't shoot them down on the way in, it is a judgement call. Playing a German WWII campaign I learned that the UK never bought planes but the US always did, that was back in ver 2-4, with ver 8.x you have to test to see what the ai purchase routines are like now. It was late 43 or early 44 before the US routine started buying heaps of aircraft, I haven't done a WWII campaign under 8.x to see how it does now, my only 7.x WWII campaign is a UK one and I haven't seen any more planes than a couple of 40mm could take care of.
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