Buck Beach -> RE: My own understanding of the production system (7/18/2004 11:03:39 PM)
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quote:
ORIGINAL: Mr.Frag quote:
ORIGINAL: AmiralLaurent The manual shows two level of production (primary ressources and factory) when I will distinguish four levels: 1) Local production of ressources Ressource Centers and Oil Centers generate ressource points, oil points, supplies and fuel. All are generated in the base of production and should be shipped where they should be used. 2) Local transformation of ressources Manpower Centers will use ressources stocked in the same hex to create Manpower points, that are added to a general pool. Heavy Industry Centers will use ressources and fuel to generate supplies and fuel, that are stockpiled in the production base, and heavy industry points, that are added to a general pool. In the two last stages, there is no more need of transport and shipping. A heavy industry point created in Bangkok may be used on Japan or on Australia. 3) Global production of intermediary goods Heavy industries points are used by all types of factories (aircraft, engine, naval and marchant shipyard, armament, vehicle) to generate respectively aircrafts, engines, naval points, merchant points, armament points and vehicle points, all are gathered in separate pools. 4) Final production and arrival in the unit An air unit needing an aircraft will take if from the aircraft pool. For Japan only the aircraft will also require the correct number of engines. These are another form of production just like aircraft. They have their own pools. A land unit needing a replacement squad will use points of the manpower, armament and vehicle points pool. Naval and merchants points may be used to speed the construction of ships. Correct but they not only speed up, but actually run it ... No ship points, all dates in the ship arrival stop counting down. Each day a number of these points are expended to reduce the arrival date by 1 day. Speeding up this increases the countdown at the expense of double the normal points. There is a little more to it in that ships very far out don't actually burn points as they have not actually been started yet. .... Any comments welcome For the Admiral, Frag or anybody. Color me dense but the BASIC concept is unclear,and I am trying to read and understand the manual. I play the Allied side so a cut to the chase explaination is all that is needed at this point. Questions (of sort): 1) Heavy Industry converts resources to supply points, on hand, on a 1 : 1 basis and will they also produce fuel at 1 supply and one oil into 1.33 fuel? Is this double using of the same resource point at the subject site or if not what is produced first? How are these distributed to the other bases, by the supply convoy system (auto or human controlled) and overland? 2) Resource/ Oil Centers produce resources and oil as well as supplies and fuel. Are any resources/oil consumed in the production of these supplies/fuel? How are these distributed to the bases? Do I understand they do not have to be transported to show up in other locations? In orther words do United States produced go directly to Australia w/o having to be shipped? Also, can Australia use United States et al resources for supply (etc, etc) productions. 3) When I look at the Industry/Resource Availability screen under the Intelligence/Informaton menu resouces and oil are shown (eg) 25000 (100,000). What do these numbers represent? Got a million questions but these will do for the moment.
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