chief -> Turns count problem in 8.2 (7/18/2004 7:38:35 AM)
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While I was testing Redlegs latest it seem that I had played many more turns than was indicated when it came to save (turn 8 saved). When I retrieved save and checked the weather block in showed turn 7 was ready, a quick check of the board/battlefield showed it was in the end of turn 8 condition. I cancelled the game and cleared the steel.prf file. I then restarted as the opposite side and after three turns I saved, saved game showed turn 3 saved. When I reopened game, saved game still showed 3 saved, but when game opened the weather block showed turn 2 being played. Checked the battlefield and everything was in turn 3 condition. Figured I better check another Generated Scenario for stuff and giggles, Used Flashfyres latest, during the game I saved 3 times to see how many turns I would get (I wasn't playing the game just positioning units) I got 23 complete turns and indication of 20. At this time I got the sneaking suspision that I could have played 2 turns saved, repeated turn 1 forever. Thats not right. I checked an on going MC and it seems OK, problem seems to be in the generated scenarios. Anyone else run into this ??????
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