Wiking_ -> Hi all, and some suggestions about GRAPHICS (7/20/2004 4:26:29 AM)
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Hi all, this is my first post in Matrix games forums. [:D] To Matrix guys: First of all, congratulations for the SPWaW game (and thanks for the freeware choice!) I have been playing Steel Panthers series since first version was released and I think it is really great and gets the "real feel" of WW2, just like being down in the trenches or shooting right from a tank turret. But surprisingly, I realise that some changes in graphics of SPWaW ( comparised to former versions of SP series) have made the game look somehow "weird" and lost a bit of the "real feel" I was talking about before. I am referring basically to projected shadows of units and other graphics. In SP graphics every element usually projects down a certain shadow on the land: trees, buildings, and also units, like soldiers and armored vehicles. This shadow, that can be seen at the left-bottom side of these elements, vanishes ( in SPWaW) from other ones, like stone walls ( they look like a paved path like this...please put a shadow by them to show their height!) and most of all, units. Units without their projected shadow look weird and plain, almost unreal. Paved roads are other elements too plain-coloured in my opinion, and some other graphics look weird as well, like for instance the "in-cover" barb wires ( a chalk circle drawn around the unit?) I think the "trenches" hexes graphics in first SP versions were quite right... About infantry graphics: why do they sometimes show a number of soldiers different than it actually should? I do not mean mortars or MGs, but rifle squads. I have seen a small scout section of five men have 3 killed and still show up five men! Is there a reason for this? If there is not, I think making the graphic show the right number of men would improve the game realistic look quite a lot. Well, that's all so far. Thank you very much if you read the whole stuff! Wiking-
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