mdiehl -> RE: Gamey or not? (7/21/2004 7:32:44 PM)
|
quote:
As far as i am concerned, the aircraft transfering from CV to Land should go to damaged state to simulate the ramping up of the base to be able to service and fly them. Dumping 400+ planes on a base and having them fly the very next day is not realistic. If the base already has the capacity to hold and service that many a/c, which is a function of the size and the support personnel, what's the problem? What's "realistic" about assuming that every a/c blows a tire on landing just because it was transferred from a CV to a land base? This is in essence the very same strategy that the Japanese did (and I'd bet dollars to doughnuts Japanese players WILL use) in the Marianas Turkey Shoot... only in this case the shoe is on the other foot. What's "realistic" about the Japanese maintaining a 65 plane CAP? The game allows it. The game makes it a viable alternative strategy. Call it the law of unintended consequences or whatever, but exploiting the rules is, in my opinion, the closest thing that a consim can allow towards realism. quote:
It's the US that's doing it... thus not gamey! Alot of the AFs were complaining that the Allied player unfairly chooses not to stay and fight futile battles so that the Japanese can run up the VP talley in sunk ships without real risk of losing any vessels of their own. Jaypea developed an ad hoc strategy that allowed him to confront a threat that the Japanese never would have concocted in the real war and, incidently, that allowed him to offer some real resistence. Seems like the complaint from some is that the Allied player has any options at all.
|
|
|
|