CAP over TF (Full Version)

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Primal Fury -> CAP over TF (7/22/2004 5:50:11 PM)

My TF was just attacked by naval air but no CAP flew to stop them...? 3 carriers had all zeros set to escort, 30% and range 5 (down from 11 max) 15k feet, and nothing flew against 3 strikes. Additionally, 2 offensive strikes, 3-4 hex range, went out unescorted and a third with a dozen fighters escorting. Is there some surprise situation that prevents CAP? Does setting the escort range mess this up? Also, I'd be interested to hear how others set their carrier fighter forces. Thanks!




Kereguelen -> RE: CAP over TF (7/22/2004 6:14:45 PM)

Have you checked their Morale? Maybe their Morale was too low for a fight after prolongued action? This seems to happen, when pilots don't get some rest for a long time...! However, I'm not sure if it is applied to fighters who should provide CAP for their carriers.




Primal Fury -> RE: CAP over TF (7/22/2004 6:37:00 PM)

One example: 16 ready pilots, 16 ready planes, Morale 98, Fatigue 0, Experience 77.

I'm puzzled.

In another game I got some weird escort selection too:
- 1 large strike of about 100 bombers, unescorted
- 1 strike of 15 bombers, escorted by 85 zeros.

Both were against naval targets (CV)




guv -> RE: CAP over TF (7/22/2004 7:53:10 PM)

look at captivity of your carrier is their to mant plane on your carrier




Charles2222 -> RE: CAP over TF (7/22/2004 7:53:44 PM)

quote:

ORIGINAL: Primal Fury

One example: 16 ready pilots, 16 ready planes, Morale 98, Fatigue 0, Experience 77.

I'm puzzled.

In another game I got some weird escort selection too:
- 1 large strike of about 100 bombers, unescorted
- 1 strike of 15 bombers, escorted by 85 zeros.

Both were against naval targets (CV)


I'm a stranger to UV, so this may not work as I'm guessing. It may be important just what you assign at what time. For instance, have you ever noticed how strikes against the same target will be numbered? There must be a purpose beyond just letting you know it's already been selected once. Traditionally having played scen15 as Japan quite a few times, coming out of Takao I believe, is that large JA air attack on Clark. You ever notice how the first strike is already escorted but the latter one of one group of Nells is not? Any time I've struck against Clark with a similar situation it seems to always work that way. How can you screw that up? I'd suppose you could have selected all your bomber strikes before your escorts. Typically with that situation I'll assign all my ecorts first and then move onto the bombers. The ecorts might also be assigned to more readily ecort the larger force, therefore, if you were to assign a small bomber raid, then all your escorts, and then all the rest of the bombers, they may ignore the small bomber group. Something about that doesn't sound quite right, but then again I'm always having the larger force escorted while the smaller bomber force comes last unescorted.

Another thing to consider, might have something to do with which base you selected and assigned first, which would quite possibly play into this since the bombers attacks are numbered. I play by going through all the bases in order and don't deviate from that. IOW, I don't use the next base toggle when it reaches Takao and decide I want to do Saigon's air first instead, such that the smaller bomber raid is probably from another nearby port close to Takao but it just takes longer to get there (OTOH if you're assigning a raid on Clark from that base first, it may very well place it to strike before any later Takao-based raid. Also, escorts may only protect those raids assigned 'after' they are assigned to escort, but this is all guesswork from me). It may also be that the latter small raid would be escorted too, but we may be thinking the Takao escorts, if numberable enough will escort them too. I don't think I've ever seen the smaller raid escorted though I hadn't really thought of trying a bunch of different possibilties before.




Desertdaddy -> RE: CAP over TF (7/23/2004 7:29:09 PM)

One thing to consider about not having escorts in your strike is that not every strike you send out is perfect. Sometimes the fighters might not join up or find the bombers, or the bombers might not join up and produce a coordinated strike. Remember Midway, the Torpedo bombers went in first because they never joined up with the Dive bombers. By doctrine the allied Midway strike was not coordinated correctly, but in the long run helped the allies immeasurably. Take a large CV TF and launch strikes against an enemy CV TF, you don’t always get that huge perfect attack. Remember back in PW each Carrier had a rating for how good they could coordinate strikes. You could put 4 Japanese CV’s in 1 TF and get good results. Put to many American CVs and you got piecemeal strikes. I think this game has carried that over from the good old PW days. Why do you think most of the late war American CV TF are usually about 2 CVs with 2 CVLs not 8 CVs and 8 CVLs. To much to coordinate.




Splinterhead -> RE: CAP over TF (7/23/2004 8:04:12 PM)

What's the weather like?




Primal Fury -> RE: CAP over TF (7/23/2004 8:09:46 PM)

You might be on to something. I did see a few cloudy messages flash by. Still it was clear enough for 3 waves of escorted sbd's to find and attack my carriers. [:(]




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