Kharan -> Some new V7.0 bugs (1/22/2002 9:11:00 AM)
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I've noticed 2 new bugs so far:
***Unlike any other guns, high-caliber AA guns may fire on the same turn they are unloaded. Wasn't this already fixed once somewhere along the way?
***Setting the number of Air Sections in Preferences is not working and is instead randomized by the battle generator.
Also some bugfixes were not documented, specifically:
***Amphibious tanks can't overrun. FIXED
***Wagons, gun teams and pack mules should be possible to be overrun and melee attacked. FIXED
About the flamer issue, the "crispy ratio" (how many exp70 squads are eliminated by a vehicle flamer on the first shot at 100m) is still at exactly 50%. And yes, I did do the test from the new OOBs. So whatever was changed, didn't really affect much. But at least you tried .
Btw, I haven't checked the OOBs thoroughly, but I noticed Pershing rarity is still 1 in the US OOB, which for a tank that barely saw any combat is definitely wrong. I could proof-read the encyclopedia for wrong unit pictures if someone's going to correct them.
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