carnifex -> RE: AI diplomacy? (8/3/2004 5:03:39 PM)
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Nah, total control is too much and would probably lead to gamey ahistorical play. I like peskpesk's idea, where you would open a diplomacy dialog, and after passing whatever test for success you could choose from a menu of actions, with each action being rated for difficulty. Like you could for example choose Russia, then choose Guard Area, then click the province, and then Russia would send some corps there, with the amount sent based on how much they like you at the time.
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