Dutch Minelayers (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945



Message


doktor1957 -> Dutch Minelayers (8/9/2004 6:37:29 PM)

I suspect this has been answered before, but is it possible to resupply the Dutch minelayers? I'd really like to put a couple of thousand mines into Rangoon harbor.




2ndACR -> RE: Dutch Minelayers (8/9/2004 6:40:44 PM)

Yeah, way up in India IIRC. Diamond Head seems to come to mind. You just have to get them there, thats the hard part.[:D]




Oliver Heindorf -> RE: Dutch Minelayers (8/9/2004 6:49:49 PM)

size 9 or 10 port




DrewMatrix -> RE: Dutch Minelayers (8/9/2004 6:55:14 PM)

quote:

size 9 or 10 port


Unless you can find an MLE somewhere. Sidney is also a port you can use. But it's a long way from Soerabaja to Sidney and back.

I lay one set (shallow water) and then just send the MLs to Sidney. Thereafter I use them in the Noumea/Luganville/Port Moresby area.




Oliver Heindorf -> RE: Dutch Minelayers (8/9/2004 8:22:23 PM)

quote:

ORIGINAL: Beezle

quote:

size 9 or 10 port


Unless you can find an MLE somewhere. Sidney is also a port you can use. But it's a long way from Soerabaja to Sidney and back.

I lay one set (shallow water) and then just send the MLs to Sidney. Thereafter I use them in the Noumea/Luganville/Port Moresby area.


not sure about this one.

dutch & brit DD's and SS's doesnt get their tubes reloaded by US Navy AD / AS respectively.

I'll doubt that the Mines will reload fom an US Navy MLE but this is untested yet/no Info I have.




DrewMatrix -> RE: Dutch Minelayers (8/9/2004 8:23:55 PM)

quote:

dutch & brit DD's and SS's doesnt get their tubes reloaded by US Navy AD / AS respectively.


YIKES! Now there is a bulletin (and I have read the Docs three times). I have been blithely moving AD/AR/AS etc around without regard to nationality.




Oliver Heindorf -> RE: Dutch Minelayers (8/9/2004 8:25:40 PM)

quote:

ORIGINAL: Beezle

quote:

dutch & brit DD's and SS's doesnt get their tubes reloaded by US Navy AD / AS respectively.


YIKES! Now there is a bulletin (and I have read the Docs three times). I have been blithely moving AD/AR/AS etc around without regard to nationality.



http://www.matrixgames.com/forums/fb.asp?m=678697&key=reload

there is detailled information. [:)]




DrewMatrix -> RE: Dutch Minelayers (8/9/2004 8:29:35 PM)

Seems to be a bug which is or will be corrected. Does AD/AS nationality still inhibit loading in version 1.21?




Cap Mandrake -> RE: Dutch Minelayers (8/9/2004 8:33:27 PM)

Batavia has some mines stockpiled at the start of scen 15




Xargun -> RE: Dutch Minelayers (8/9/2004 9:19:11 PM)

quote:

ORIGINAL: Beezle

Seems to be a bug which is or will be corrected. Does AD/AS nationality still inhibit loading in version 1.21?


I do not believe it is a bug and doubt it will be corrected.. It makes since.. ADs simply do not have the room to carry around torpedoes for every nationality.. They were designed to carry torps for their own navy, not everyones... Now if they all used the same torp, that would be different, but they don't.. Each nationality (US, RN, Dutch - not sure about Oz) used a different torp in their subs and DDs. The only way to reload them is a port...
Most likely the same will happen with MLEs.. but I don't believe anyone starts the game with any (at least not Dec 7 games)..

Also, I do not believe that the Dutch will get any AD, ASs, MLEs and am not sure about OZ or the RN... Perhaps someone else can answer this... I wonder if you convert a ship in Karachi (insteado of San Fran) will it come out as a RN Ship.... Or if they keep their original nationality - either way if the brits want some tenders, simply convert some of their AKs..

Xargun




DrewMatrix -> RE: Dutch Minelayers (8/9/2004 9:23:27 PM)

Per Mr. Frag (in the thread referenced above):

quote:

Was a bug ... Has been fixed.


and

quote:

Yes. It was *not* intentional. Had it been intentional, it would have been *in* the manual.




Oliver Heindorf -> RE: Dutch Minelayers (8/9/2004 9:23:45 PM)

EDIT : beezle was just faster. [;)]




tsimmonds -> RE: Dutch Minelayers (8/9/2004 9:24:19 PM)

quote:

Batavia has some mines stockpiled at the start of scen 15


If you are talking about the mines that are listed as a number on the base screen, those are the mines that have been laid in defensive minefields at that base. Many bases have these....no good for restocking MLs though.




Cap Mandrake -> RE: Dutch Minelayers (8/9/2004 9:43:23 PM)

quote:

ORIGINAL: irrelevant

quote:

Batavia has some mines stockpiled at the start of scen 15


If you are talking about the mines that are listed as a number on the base screen, those are the mines that have been laid in defensive minefields at that base. Many bases have these....no good for restocking MLs though.


K..I stand corrected..of course one could try fishing them out of the water [;)]




Huskalator -> RE: Dutch Minelayers (8/9/2004 10:34:16 PM)

Wouldn't it also make sense that if the USA had a bunch of Dutch subs laying around that the Dutch subs would be modified to fit US torps?

I don't see a problem with letting them reload at US ports. Certainly they wouldn't just leave the subs to rust in port. I don't think it would take that much effort to modify the torpedo tubes.




hithere -> RE: Dutch Minelayers (8/9/2004 10:47:50 PM)

i'm no torpedo expert...but i would think that it would be next to impossible to "modify" the tubes. from what i have seen in the subs i have been in..the torps match the tubes almost exactly...a very snug fit...i don't think that you would want to put a smaller torp in your tube and have , like 1000 lbs (someone can correct me) banging down the tube. also .... there are design things like displacement and # of tubes.




DrewMatrix -> RE: Dutch Minelayers (8/9/2004 10:51:01 PM)

If the torpedo is too small you just wrap some rags and old underwear and such around it to get a rough fit. If too small you have the biggest guy in the crew hammer the end of it with a mallet until it scrunches into the tube.

Works with mortar shells, too.




hithere -> RE: Dutch Minelayers (8/9/2004 10:54:33 PM)

AAHHH....the mystery of why really good sub crew came back in just their boondockers has been solved!!! [:)]




DrewMatrix -> RE: Dutch Minelayers (8/9/2004 11:03:08 PM)

quote:

sub crew that came back in just their boondockers


Exactly. That is why the Dutch sub crews are not coed. They did invite "Jimmy's Girl" on a shakedown cruise, however. [:)]




Andy Mac -> RE: Dutch Minelayers (8/9/2004 11:21:30 PM)

Who in there right mind would want give RN or Dutch subs US torpedos remember they want to actually do damage on the targets [:D][:D][:D][:D][:D]




Buck Beach -> RE: Dutch Minelayers (8/10/2004 12:51:27 AM)

quote:

ORIGINAL: Xargun

quote:

ORIGINAL: Beezle

Seems to be a bug which is or will be corrected. Does AD/AS nationality still inhibit loading in version 1.21?


I do not believe it is a bug and doubt it will be corrected.. It makes since.. ADs simply do not have the room to carry around torpedoes for every nationality.. They were designed to carry torps for their own navy, not everyones... Now if they all used the same torp, that would be different, but they don't.. Each nationality (US, RN, Dutch - not sure about Oz) used a different torp in their subs and DDs. The only way to reload them is a port...
Most likely the same will happen with MLEs.. but I don't believe anyone starts the game with any (at least not Dec 7 games)..

Also, I do not believe that the Dutch will get any AD, ASs, MLEs and am not sure about OZ or the RN... Perhaps someone else can answer this... I wonder if you convert a ship in Karachi (insteado of San Fran) will it come out as a RN Ship.... Or if they keep their original nationality - either way if the brits want some tenders, simply convert some of their AKs..

Xargun


I don't see where you can convert in Karachi. I think it is only San Francisco.




siRkid -> RE: Dutch Minelayers (8/10/2004 2:30:34 AM)

Ok here is the scoop.

Bug – AS and AD class ships were not reloading torpedoes onto subs or DDs of the same nationality. This has been fixed.

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.




siRkid -> RE: Dutch Minelayers (8/10/2004 2:31:30 AM)

quote:

ORIGINAL: doktor1957

I suspect this has been answered before, but is it possible to resupply the Dutch minelayers? I'd really like to put a couple of thousand mines into Rangoon harbor.



You can always build one of the Dutch ports up to size 9.




DrewMatrix -> RE: Dutch Minelayers (8/10/2004 2:38:37 AM)

quote:

AS and AD


What about Allied AR and MLE? (Oh yeah, and AGCs if the AGC is US and the LCU landing is Brit or other allied).

Are all the "Auxilliary Ship Specialities" just "allied and not based on nationality amongst the allies?




doktor1957 -> RE: Dutch Minelayers (8/10/2004 3:42:56 AM)

quote:

You can always build one of the Dutch ports up to size 9.



hmmm, how about Copenhagen?




ColFrost -> RE: Dutch Minelayers (8/10/2004 3:59:22 AM)

quote:

ORIGINAL: doktor1957

quote:

You can always build one of the Dutch ports up to size 9.



hmmm, how about Copenhagen?


Umm, Copenhagen is Danish, not Dutch. [:D]Did you mean Antwerp?




stubby331 -> RE: Dutch Minelayers (8/10/2004 4:01:07 AM)

quote:

ORIGINAL: Kid

Ok here is the scoop.

Bug – AS and AD class ships were not reloading torpedoes onto subs or DDs of the same nationality. This has been fixed.

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.


Is it the case that if you send Dutch, Australian or Britsh AK's to San Francisco for conversion to AS or AD, then, (after 180 days), you can solve this problem....

If that is so, then the Australian Merchant marine should be correctly listed... (see my post in OOB comments).




siRkid -> RE: Dutch Minelayers (8/10/2004 4:08:03 AM)

quote:

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.




stubby331 -> RE: Dutch Minelayers (8/10/2004 5:04:05 AM)

quote:

ORIGINAL: Kid

quote:

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.



Sorry Kid, [&o] I will have to get my eyes checked. [:)]




pad152 -> RE: Dutch Minelayers (8/10/2004 6:04:07 AM)

quote:

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.


If this is not a bug, then dutch subs are next to useless after they run out of ammo and after the fall of the DEI(due to short range from size 9 ports). The Dutch and British should have their own AS's and AD's.

Why is this not in the manual???

What about minelayers, do the British and Dutch need their own MLE's?




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.561981