byron13 -> RE: Submarine aces (8/13/2004 4:41:14 PM)
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Of the changes I'd like to see that don't actually affect gameplay, this would be at the top of my list. I, too, think that some subs have been more effective than others - due to the skipper's qualities I suspect. I'm guessing aggressive skipper's are more likely get kills and surface to duke it out with the deck gun. Unlike other players, I've reverted from human control to computer control. As I've seen in other threads, the computer seems to keep the subs in port for a long time, but I haven't had them on computer control long enough to see if R&R reaches ridiculous levels. Maybe a sub doesn't go on patrol until system damage is zero. Anyway, I've gone to computer control because I got the impression that my sub campaign was bleeding the Japanese white way too early in the war. Keeping subs constantly at sea with only a 24-hour turnaround just wasn't realistic. So I'm slowing the pace down.
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