john g -> (2/16/2002 2:32:00 AM)
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quote:
Originally posted by no_time_2_play: Hi,
playing defensive scenario i like to set up minefields. Sometimes vehicles get through unharmed even through a dense field or damaged/disabled or destroyed. What determines the outcome of the vehicle entering a mined hex?
I assume all mines are given the same destructive power.
Also would it be possible in future version to create a new op-fire situation with radio- or wire-controlled mine fields. They prove to be quite deadly to any AFV given the guerilla tactics in Chechnya and West Bank. In the latter, palestinians manage to destroya Merkava Mk 3.
Random chance determines if mines go off when a unit traverses the hex (they can set it off entering or leaving). I have seen 3-4 vehicles go through a hex and then one finally sets off a mine lettimg me know the field is there. Other times it is the first vehicle through the hex that sets one off. The only good ways of detecting mines without losing someone is to move engineers forward 1 hex at a time, that detects them most of the time, or better yet, you pound the area with medium or larger arty. That will cause mines to show themselves, and even clear a few. Even weapons as small as 20mm will cause mines to show up but it often takes many shots to detect mines when using smaller than 81mm. Ususally 81mm and up will unmask mines with just one shot, just direct fire at the hex with the z key. thanks, John.
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