Major Tom -> (5/16/2000 8:48:00 AM)
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About subs. There should be some order of priority you could give to your submarines, such as, target warships or convoys. The IJN should have some sort of penalty when ordering them to attack Merchant vessels, but, some bonus for when they go after Warships.
Also, torpedo weaponry should change over time, notably the USN. In 1941-42-43? the USN had a HORRIBLE torpedo, but, it gradually improved. All subs/destroyers should get upgrades at a particular time in order to compensate.
I have an idea about solving the pesky Royal Navy Eastern Fleet transfers. Everyone gets peeved when a ship leaves the fleet when you REALLY need it. I was thinking more of a points rating. For example, ships in the British Navy are rated due to their power (Gun, Speed, Armour, Capacity) and given a point number. For example, a King George V Class Battleship might have a value of 120, while an older Revenge Class Battleship might have a value of 80. What happens, every turn or so, there might be a request from the Home Fleet stating that ships are needed elsewhere, so many points of them. The player, or the AI would then select enough ships to equal up the required withdraw number to be sent back. For example
Withdraw Order of 200 points
Eastern Fleet
CV Indomitable (140)
BB Prince of Wales (120)
BC Repulse (90)
BB Revenge (80)
BB Ramilles (80)
CL Danae (30)
CL Durban (30)
CL Maritus (45)
DD Paladin (10)
DD Paladin (10)
DD Paladin (10)
DD Electra (10)
DD Electra (10)
DD Javelin (15)
DD Tribal (15)
DD Stronghold (5)
DD Stronghold (5)
You could select any number of vessels as long as you would get the correct amount to meet the requirements. You could select older vessels, but, it requires more fo them to satisfy the withdraw orders.
You could choose to remove the Prine of Wales and the Revenge.
Or, Revenge, Ramilles, Danae, and an Elecra DD. Or, any other combination.
This will leave the player to decide what type of fleet they would like. A large fleet of old ships, a small fleet of new ships, or a mixed fleet. And it will quell the fears about losing necessary ships.
Ships that are removed from the Eastern Fleet could also be sent back on a later date to be determined randomly by the game.
USN Lost Ship Upgrades:
When a CV, CA, or CL is lost there is automatically created an Essex, Baltimore, or Cleveland class to replace it. However, the delay in PacWar was only 40 turns (for CA and CL). This let the Allies have Baltimore and Cleveland Class ships WELL before they were historically launched if they lost a CL/CA in 1941 or early 1942.
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