MG: KP/AtD for BiN interface? (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Battles in Normandy



Message


RealChuckB -> MG: KP/AtD for BiN interface? (9/20/2004 10:23:19 PM)

Hi:

I purchased KP last year and have to say that I never really played it (part of the problem was the "CD in drive" copy-protection and my laptop).
Now I bought BiN and this thing is a beauty! After working through the great tutorials (they're fantastic), I installed KP again to take another look. While the scenario looks very interesting, I think it will be really hard to go back to the old interface, because even with my limited BiN experience, I would say that the BiN interface is vastly superior (the higher resolution alone is a huge plus).

My question (suggestion!): Is there any plan to offer an updated KP and AtD scenario that would be playable with the new BiN interface? I don't know how much of a problem that would be (maybe it can even be done by one of the scenario gurus), but I am sure that a lot of people would be willing to pay for it (thinking of something like the AtD price).

What do you think?

Chuck




TheHellPatrol -> RE: MG: KP/AtD for BiN interface? (9/20/2004 10:38:29 PM)

If you have KP/ATD and BiN in the same directory eg:Matrix Games you may have noticed when going through the "B" and "F" buttons you'll find all the scenarios of both games in your BiN menu[X(]. I have inquired about this, as they appear to work for me eg:ATD with BiN interface, but i was told there are some other factors needed for them to be "playable". It shouldn't be long before we find out...basically it would be three games for the price of one...sort of[;)][:D].




RealChuckB -> RE: MG: KP/AtD for BiN interface? (9/20/2004 10:52:25 PM)

I loaded one KP scenario into BiN and it seems to largely work (although there are some graphic anomalies ...)

Let's see ...

Chuck




TheHellPatrol -> RE: MG: KP/AtD for BiN interface? (9/20/2004 10:56:57 PM)

quote:

ORIGINAL: Chuck B.

I loaded one KP scenario into BiN and it seems to largely work (although there are some graphic anomalies ...)

Let's see ...

Chuck
My words exactly...see:Unknown Feature, Possible Bug, Oh My! thread[8D]




freeboy -> RE: MG: KP/AtD for BiN interface? (9/20/2004 11:04:57 PM)

the game engines require slightly tweeked paramaters for the games, I would suggest waiting because these probably all will be "ported" to Go BIN soon by the user community.




Taiko -> RE: MG: KP/AtD for BiN interface? (9/21/2004 2:24:32 AM)

Hopefully it will be a little better balnced in PBEM, KP I mean. Germans were just a little too strong.




JSS -> RE: MG: KP/AtD for BiN interface? (9/21/2004 2:52:22 AM)

quote:

ORIGINAL: Taiko

Hopefully it will be a little better balnced in PBEM, KP I mean. Germans were just a little too strong.



Hmmm, have always thought the Russians had a slight advantage in both KP & ATD.[:)]




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.78125