Almost there (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945



Message


siRkid -> Almost there (9/21/2004 5:05:23 AM)

Here are the last few items to check before getting out the next patch.

Features:



1) The targeting routines have been rewritten. Fires onboard no longer increase the chances of a ship being selected as a target in the day time, as much.

This should reduce the over targeting issue.

2) Motor Torpedo Boats (PT Boats) are now much more likely to attack and be attacked by screening ships, than the ships being screened.

This should take care of the PT boats killing off your BBs and CVs all the time.

3) Anti-submarine warfare (ASW) routines have been rewritten. Allied ASW vessels should not be quite as effective before the middle of 1943 and American submarines should be a bit more resistant to Japanese ASW attacks after the middle of 1943.

What can I say you talked me into it.[;)]




Montbrun -> RE: Almost there (9/21/2004 5:07:08 AM)

Sounds great!

Brad




plaxx -> RE: Almost there (9/21/2004 5:09:39 AM)

"tents fingers"
Excellent!

Can't wait, thanks for the update Kid![:)]




tabpub -> RE: Almost there (9/21/2004 5:12:59 AM)

Great, that should quiet some of the jungle drums, bwana....




Twotribes -> RE: Almost there (9/21/2004 5:17:26 AM)

Sure wish I could have seen the super PT boats and the super ASW before it gets redone. I am up to April 1942 and can say I have seen no such creature. I have lost more ships on ASW patrols then I have sunk subs with them.




WiTP_Dude -> RE: Almost there (9/21/2004 5:29:04 AM)

Good work.




Ron Saueracker -> RE: Almost there (9/21/2004 5:33:48 AM)

Yabba dabba doooooooooooooooooo[:D]




Caltone -> RE: Almost there (9/21/2004 6:16:28 AM)

Awesome, looking forward to it. Thanks for the great support all around.




Nikademus -> RE: Almost there (9/21/2004 6:29:44 AM)

quote:

ORIGINAL: Ron Saueracker

Yabba dabba doooooooooooooooooo[:D]


[:D]




Ron Saueracker -> RE: Almost there (9/21/2004 6:31:43 AM)

quote:

ORIGINAL: Nikademus

quote:

ORIGINAL: Ron Saueracker

Yabba dabba doooooooooooooooooo[:D]


[:D]


Well, had to do it seeing I'm alot like the "Frogmouth" around here sometimes.[;)]




Nikademus -> RE: Almost there (9/21/2004 6:32:32 AM)

keep the faith..... [;)]




Apollo11 -> RE: Almost there (9/21/2004 2:30:41 PM)

Hi all,

quote:

ORIGINAL: Kid

Here are the last few items to check before getting out the next patch.

Features:



1) The targeting routines have been rewritten. Fires onboard no longer increase the chances of a ship being selected as a target in the day time, as much.

This should reduce the over targeting issue.

2) Motor Torpedo Boats (PT Boats) are now much more likely to attack and be attacked by screening ships, than the ships being screened.

This should take care of the PT boats killing off your BBs and CVs all the time.

3) Anti-submarine warfare (ASW) routines have been rewritten. Allied ASW vessels should not be quite as effective before the middle of 1943 and American submarines should be a bit more resistant to Japanese ASW attacks after the middle of 1943.

What can I say you talked me into it.[;)]


Great news - thanks !!!


Leo "Apollo11"




jhdeerslayer -> RE: Almost there (9/21/2004 4:06:41 PM)

Bring it on!




Mr.Frag -> RE: Almost there (9/21/2004 4:27:50 PM)

Day Time Surface Combat, near Satawal at 60,74

Japanese Ships
AO Hayasui, Shell hits 18, Torpedo hits 1, on fire, heavy damage
TK Choran Maru
TK Gen'yo Maru, Shell hits 16, Torpedo hits 2, and is sunk
TK Kyokuto Maru, Shell hits 13, on fire, heavy damage
TK Nihon Maru, Shell hits 6, on fire
TK San Pedro Maru, Shell hits 5, Torpedo hits 2, and is sunk
AK Genoa Maru
AK Getuyo Maru, Shell hits 16, and is sunk
AK Glasgow Maru, Shell hits 1, on fire
AK Gosyu Maru, Shell hits 5, on fire
AK Goyo Maru
AK Hague Maru, Shell hits 19, and is sunk
AK Hakkai Maru, Shell hits 7, on fire, heavy damage
AK Hakodate Maru
AK Hakonesan Maru
AK Hakubasan Maru, Shell hits 3
AO Medan Maru, Shell hits 24, on fire, heavy damage
TK Kyokuho, Shell hits 22, on fire, heavy damage

Allied Ships
CA Indianapolis
CA Louisville, Shell hits 1
CA Salt Lake City, Shell hits 1
CA Baltimore
DD Anthony
DD Aulick
DD Charles Ausburne
DD Charles Badger
DD Beale

(notice that every single sighted ship got some luv!)

[image]local://upfiles/8185/Mj246012860.jpg[/image]




Mr.Frag -> RE: Almost there (9/21/2004 4:28:23 PM)

The remains of the above luv fest:

[image]local://upfiles/8185/Ca829551679.jpg[/image]




Nikademus -> PT Sampler (9/21/2004 4:30:24 PM)

AFTER ACTION REPORTS FOR 05/03/42

--------------------------------------------------------------------------------
Night Time Surface Combat, near Munda at 64,95

Japanese Ships
BB Kongo, Shell hits 3
BB Haruna
CA Maya
CA Chokai
CA Haguro
CA Nachi
CL Jintsu
DD Yugumo, Shell hits 1, on fire
DD Akigumo
DD Kazegumo
DD Makigumo
DD Makinami, Shell hits 2, on fire
DD Takanami
DD Naganami
DD Tamanami
DD Suzunami
DD Onami, Shell hits 4, Torpedo hits 2, and is sunk

Allied Ships
PT PT-250
PT PT-251
PT PT-252
PT PT-253
PT PT-254
PT PT-255

--------------------------------------------------------------------------------
Night Time Surface Combat, near Munda at 64,95

Japanese Ships
BB Kongo
BB Haruna
CA Maya
CA Chokai
CA Haguro
CA Nachi
CL Jintsu
DD Yugumo, on fire
DD Akigumo
DD Kazegumo
DD Makigumo
DD Makinami, on fire
DD Takanami
DD Naganami
DD Tamanami
DD Suzunami

Allied Ships
PT PT-256
PT PT-257
PT PT-258
PT PT-259
PT PT-260
PT PT-261

--------------------------------------------------------------------------------
Night Time Surface Combat, near Munda at 64,95

Japanese Ships
BB Kongo
BB Haruna
CA Maya
CA Chokai, Shell hits 1
CA Haguro
CA Nachi
CL Jintsu
DD Yugumo, on fire
DD Akigumo
DD Kazegumo, Shell hits 3
DD Makigumo
DD Makinami, on fire
DD Takanami
DD Naganami
DD Tamanami
DD Suzunami

Allied Ships
PT PT-262, Shell hits 1, and is sunk
PT PT-263
PT PT-264
PT PT-277, Shell hits 6, and is sunk


PT's are now mixing it up more with the escorts (assuming adequate #'s of course) .....sometimes with good results, sometimes not so good. [:D]




steveh11Matrix -> RE: Almost there (9/21/2004 4:37:14 PM)

Goldarn it, I'm going to have to wait until this comes out before starting a new game...and the question is, will I want to continue my current one, knowing that this is coming? Oh, the dilemma! [sm=00000436.gif]




Nikademus -> RE: Almost there (9/21/2004 4:49:44 PM)

Since these are changes in the executable and not the OOB, it would be possible for you to continue a current game with the upcoming patch. [:)]




Montrose -> RE: Almost there (9/21/2004 5:06:00 PM)

quote:

ORIGINAL: Kid

Here are the last few items to check before getting out the next patch.

Features:

1) The targeting routines have been rewritten. Fires onboard no longer increase the chances of a ship being selected as a target in the day time, as much.

This should reduce the over targeting issue.


You beauty. I'm gonna have to go and order BIN now as a thanks to Matrix for listening. Cheers!




Caltone -> RE: Almost there (9/21/2004 5:12:33 PM)

quote:

ORIGINAL: Ron Saueracker

quote:

ORIGINAL: Nikademus

quote:

ORIGINAL: Ron Saueracker

Yabba dabba doooooooooooooooooo[:D]


[:D]


Well, had to do it seeing I'm alot like the "Frogmouth" around here sometimes.[;)]


OK Ron, Is the "Frogmouth" quote along with the "Yabba dabba dooo", a reference to the Flintstones episode in which Fred is chosen to play the "Frogmouth" ???

If so, not only am I amazed that I remember details about an episode of the Flintsones, but equally awed that someone else remembers it too. [:D]




dday -> RE: Almost there (9/21/2004 7:06:20 PM)

I think Ron spent more time watching cartoons than playing WITP, so there!




Ron Saueracker -> RE: Almost there (9/21/2004 7:15:30 PM)

quote:

ORIGINAL: Caltone

quote:

ORIGINAL: Ron Saueracker

quote:

ORIGINAL: Nikademus

quote:

ORIGINAL: Ron Saueracker

Yabba dabba doooooooooooooooooo[:D]


[:D]


Well, had to do it seeing I'm alot like the "Frogmouth" around here sometimes.[;)]


OK Ron, Is the "Frogmouth" quote along with the "Yabba dabba dooo", a reference to the Flintstones episode in which Fred is chosen to play the "Frogmouth" ???

If so, not only am I amazed that I remember details about an episode of the Flintsones, but equally awed that someone else remembers it too. [:D]


Yep. Scary, eh?[;)] "Rocks on rocks...in a dirty glass."[:D]




Ron Saueracker -> RE: Almost there (9/21/2004 7:17:36 PM)

quote:

ORIGINAL: dday

I think Ron spent more time watching cartoons than playing WITP, so there!


Well, I leave the combat cartoons on in WITP.[8D]




Nikademus -> RE: Almost there (9/21/2004 7:19:09 PM)

whats wrong with Cartoons? as long as it isn't Yugi-OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!

Damn...you have placed down the card of Battleship boogie......but i hold one final card....the card of PT Petulance......ATTACK!




dday -> RE: Almost there (9/21/2004 7:29:36 PM)

Hate to ask, what's the timeline for 1.3? [:)]




Nikademus -> RE: Almost there (9/21/2004 7:33:07 PM)

Dont have a definate timeframe i'm afraid. We are still testing some of the bug fixes and the new features. There will probably be a couple more tweaks (i.e. release versions) before it's certified for an official patch.

We are moving along at a good clip though.




dday -> RE: Almost there (9/21/2004 7:38:57 PM)

ok, thanks and keeping us posted.

Ron, keeping watching those cartoons (watch out for Betty) hehehehe. [:D]




Bandkanon -> RE: Almost there (9/21/2004 7:43:29 PM)

quote:

ORIGINAL: Nikademus

whats wrong with Cartoons? as long as it isn't Yugi-OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!

Damn...you have placed down the card of Battleship boogie......but i hold one final card....the card of PT Petulance......ATTACK!



Hahaha LOL [:D] Yu-Gay-Ho




Bosun -> RE: Almost there (9/21/2004 7:46:25 PM)

Ron you sent me a frog picture once. Remember?[sm=00000030.gif]




steveh11Matrix -> RE: Almost there (9/21/2004 9:11:16 PM)

quote:

ORIGINAL: Nikademus

Since these are changes in the executable and not the OOB, it would be possible for you to continue a current game with the upcoming patch. [:)]

Life...just gets better!
[:)][:)][:)]
Steve.




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.625