byron13 -> (12/13/2001 6:54:00 AM)
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Yes, madman is correct: I don't know anything, and I was trying to make a funny. But if you're interested in the debate over the production system, back out to the list of topics, go to the top right of the screen where there is a window, and select the option to see topics for the past year. In there, you will see three extreeeeemely long threads on production. It was a good topic with a lot of good ideas. Having kicked that dead horse to dust, we moved on to greater things - like the Philippine Empire.
As for the game engines, I'm guessing they are the same game engine. I base that exclusively on the screen shots that seem to indicate that the air portion of the game is handled the same way (and essentially the same as in Gary's other games - Battle of Britain and Twelve O'Clock High). Considering that the scales are not too terribly different, I would think they would use the same engine and just add additional features to WiP:SAJ - and a lot more map.
But, then, I don't know nuthin. And my various posts prove it. Long live the Philippine Empire!
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