Jim D Burns -> RE: Where to Start (10/26/2004 3:31:11 AM)
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Well I can’t speak to the Japanese as I haven’t tried to tackle them yet. I’m a control freak kind of player who refuses to let the AI do anything for me, so I’ll hold off on Japan until I get the Allies down pat first. Japan’s economy will take some massive thought and planning and I don’t want to even attempt to tackle it until I have a solid grasp of the entire game, including the late war years, so perhaps in 6 months or so I’ll look into playing Japan. I tend to break the map down in my head by areas of operation as I plot a turn, I tend to think of and treat each area as its own mini game within the larger scope of the entire campaign. I start in India, and then move on to Burma, Malaya, China, DEI, Philippines, Australia, Southwest Pacific, South Pacific, Central Pacific, North Pacific and finally the West Coast. I complete all planning in a specific area before moving on to the next area on my mental checklist. I then break down the turns planning into three stages of review. Air, land and finally naval. I guess I do this because that’s how the interface in the old PacWar game forced me to do it, and I’ve done it that way in UV and now WitP. Finally before executing the turn, I review Signet and combat reports to help spark my memory of any forgotten thoughts from the previous resolution phase. Signet isn’t very useful, but every once in a while there is a juicy bit of info contained there, so try and make it part of your turns regiment else you’ll miss the infrequent helpful alerts as you begin to forget it’s available. I initially did this and had to retrain myself to make it a normal part of my turn. Well that’s a general overview on how I approach tackling this beast as the Allies, hope it helps. Japan has a very complex economy that you need to work into your turns regiment somewhere. I’d probably handle the economy first since it will draw from naval assets in most every theatre of operation, so better to plot those assets first then to have to come back and change naval plots later in the turn to free up needed assets for your economy. Jim
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