What just happen here... (Full Version)

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s131313 -> What just happen here... (10/29/2004 7:05:38 PM)

OK, a little help here…

Playing the Japanese in scene 15. Shortly after capturing Noumea, the computer generates a transport mission for one AK each from Noumea to Townsville and Brisbane to pick up an Engineer unit. Now, I have not put any units into Australia so this mission puzzled me. How did my Japanese unit get into Australia? Being a newbie, I thought maybe this was a humanitarian mission for one of my units that may have been rescued at sea after a sinking and they were being paroled (what an AI !!!!!….). Being intrigued, I allowed the mission to run and the two transports proceeded and docked in Townsville and Brisbane unmolested. After a day, they both departed with nothing being loaded and a day after leaving port, both were pounded by air strikes and sunk.

Was I duped?? Is this a bug??? I ask the all knowing – what just happen?????




Xargun -> RE: What just happen here... (10/29/2004 7:38:07 PM)

quote:

ORIGINAL: s131313

OK, a little help here…

Playing the Japanese in scene 15. Shortly after capturing Noumea, the computer generates a transport mission for one AK each from Noumea to Townsville and Brisbane to pick up an Engineer unit. Now, I have not put any units into Australia so this mission puzzled me. How did my Japanese unit get into Australia? Being a newbie, I thought maybe this was a humanitarian mission for one of my units that may have been rescued at sea after a sinking and they were being paroled (what an AI !!!!!….). Being intrigued, I allowed the mission to run and the two transports proceeded and docked in Townsville and Brisbane unmolested. After a day, they both departed with nothing being loaded and a day after leaving port, both were pounded by air strikes and sunk.

Was I duped?? Is this a bug??? I ask the all knowing – what just happen?????


Do you have a save of this before it happened ? If so please email to me at addie below.. It may be a bug discovered by another player that we believed fixed in 1.3, but if you can send me a save I can check to ensure...

Xargun
Sireric_69@yahoo.com




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