victorhauser -> (6/14/2000 11:32:00 AM)
|
Follow Up...
Your leaders may only give orders to subordinate units. So the formation B leader may not give orders to formation X units, for instance. Company commanders may give orders to any units of his company (e.g., if the company is composed of formations B, C, D, and E, then he may give orders to any units in those formations). The battlegroup commander, you (the A0), may give orders to any unit(s).
If a unit uses all his available CC points in a given turn, then the command-point availability immediately switches to the A0 (you). This is a potentially bad situation because often in the heat of battle you sometimes don't realize that your platoon leader is out of CC points and the the A0 has taken over. What's bad about that is that you might need those A0 points to call in artillery or to issue more important orders, only to discover that your A0 used up all his CC points, too.
Be careful. CC is very frustrating to most players. But when you've reached a high skill-level and fluency with CC, I believe that's one of the surest signs of an expert SP player. I personally never play without it (even when a scenario tells me to turn off CC, I leave it on anyway for a greater challenge).
|
|
|
|