Surface Combat still needs some tweaking (Full Version)

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Bibs -> Surface Combat still needs some tweaking (11/11/2004 5:42:36 AM)

This was with 1.3

Are you sure we sunk the Tatsumiya Maru?

Night Time Surface Combat, near Jolo at 38,59

Japanese Ships
PC Shimushu, Shell hits 9, and is sunk
MSW W.1, Shell hits 4, on fire, heavy damage
PG Tatsumiya Maru, Shell hits 118, and is sunk
PC Ch 7
AP Asama Maru
AP Ayatosan Maru
AP Daifuku Maru
AP Hakozaki Maru
AK Matsutan Maru

Allied Ships
BB Prince of Wales, Shell hits 1
BC Repulse
CA Houston, Shell hits 1
CL Java
CL De Ruyter
CL Tromp
CL Danae
CL Marblehead
DD Alden
DD Barker
DD Bulmer
DD Edsall
DD John D. Edwards
DD Paul Jones
DD Parrott
DD Stewart
DD Vampire
DD Vendetta
DD Tenedos
DD Electra
DD Express




dtravel -> RE: Surface Combat still needs some tweaking (11/11/2004 9:40:15 AM)

Dunno, Sir! Could be one of those new Jap subs we heard about. We should have the Prince and Repulse put a few more broadsides into it.

[:'(]




Sharkosaurus rex -> RE: Surface Combat still needs some tweaking (11/11/2004 10:36:59 AM)

Maybe Tatsumiya is Japanese for Thunderchild?




2ndACR -> RE: Surface Combat still needs some tweaking (11/11/2004 12:20:54 PM)

If the range closed to 2000 yards, you will see a ton of AA fire hitting a ship.




Moquia -> RE: Surface Combat still needs some tweaking (11/11/2004 2:57:37 PM)

I think it was only the daytime targeting routine that was tweaked.

This is from the 1.3 changes:

11) The targeting routines have been rewritten. Fires onboard no longer increase the chances of a
ship being selected as a target in the day time, as much.




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