A_Turtle -> RE: I'm addicted (11/19/2004 4:40:10 PM)
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<<Spoiler warning: If you want to discover how to beat the Indains on your own then don't read the rest below. >> I divided my cavalry evenly on both wings and had two units of bow backing up my spearmen in the center. I pushed both cavalry wings forward towards the flags as fast as they would go and captured both of the initial flags with no combat. About this time the Elephants tend to split off towards the flanks. (If you stall out you will be overwhelmed. Keep the cavalry moving.) The cavalry then fought their way through/passed around the Indian forces on the flanks. Only about half made it through. On one side I had a unit of horse bow draw off four or five Indian units which was handy. I am sure you can use a decoy to do this on both flanks but I have not tried it yet. Anyways, about this time I advanced the infantry center on to the four or five units that directly opposed them, mainly bypassing them but fighting some. (Again keep moving, to stall is to die.) The cavalry, now behind the Indians, moved from each flank and began attacking the Indian reserve forces stationed around the last flag from either side. After a couple of turns of this the infantry arrived, allowing me out a four way squeeze on the flag defenders and either kill/route them or push them out of the area for the win. Anyway it was great fun. Every turn key decisions have to madse as what to fight and what to bypass, which units to sacrifice and which units to decoy with, that provides a level of tension and excitement. The key was drawing off the elephants from the center to the flanks, and out running them with the cavalry, then advancing through the weakened center with the infantry to support the cavalry attack on the guards of the third flag. An early attack through the center will fail. If you get bogged down in the west the ambush forces will catch you. Of course I don't claim this is the only way to win. It worked for me though. [:D]
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