KG Erwin -> RE: Screen blackout problem (version 8.3) (12/23/2004 8:25:08 AM)
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ORIGINAL: Pommel Interestingly, I've got an Asus motherboard as well, and a Pentium 4 processor running at 2.4GHz, without hyperthreading though. I've had problems with a motherboard from Asus before. It was a Pentium II model, and my system kept crashing consistently when I was playing Half-Life. The reason was that motherboard could not pump enough current into the AGP slot during intense 3d gaming. I would think SPWAW isn't really exactly a same kind of resource hog as cutting edge 3D games usually are. Also, my gut feeling tells me this bug isn't really hardware related ... although my intuition could be wrong. Oh, by the way, I tried re-installing version 8.2 - still, the blackouts keep coming. So there seems to be no difference between SPWAW 8.2 or 8.3, at least not in my system. Should we try to make a group effort and try to get this bug fixed? Do you think SPWAW's lead programmer Mike Wood would be the right person to listen to us whine and beg? [;)] Pommel, SPWaW IS a resource hog. All background applications should be shut down before running the game. This can only be fixed by a complete rewrite of the code, and that is not going to happen. It is what it is.
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