Clarification of Base Supplies Level (Full Version)

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newbie101 -> Clarification of Base Supplies Level (12/17/2004 5:26:34 PM)

I am a new player just starting my second, and much longer, scenario and I have a question concerning base supplies levels. I am playing the Japanese side. My question is whether there are some number of bases from which continuous supplies eminate and which, in turn, need to be distributed to other bases? And, if so, how can you identify those bases (both the supplier bases and those needeing supply). Put another way, am I to assume that all bases will deplete their supplies and I need to provide a means of resupply, via TF's for instance, from a major base like Tokyo which might always have excess supply? I think some informed comment might help me to better visualize how extensively I need to meddle in established continuous supply routes and give me some direction as to how to identify which bases will need conmtinuous supply as opposed to those which can serve as a consistent source of supply.

A related issue might concern oil supply as well. How do you identify which bases will source as a source of oil (but not as a consumer) and which bases should that oil be sent (should the oil be transported to a base with heavy industry, resources and manpower only)?

ANy comments would be appreciated. Thank you.




tsimmonds -> RE: Clarification of Base Supplies Level (12/17/2004 5:52:22 PM)

Supply is created each turn at Resource centers, and also at Heavy Industry (HI) centers if certain conditions are met. Read up on 13.2 for details.

You pretty much only need to worry about getting Oil and Resource points to the same landmass the HI centers are on; cities with HI centers will draw the needed items to themselves. There is a limit to this, it might be 25 or 50 rail hexes, I can't remember, but I believe it is only a factor in Australia.

There is a spreadsheet at Spooky's that lists all the bases together with what centers are present. Short of that, you pretty much need to click around. There is also a list in the Intelligence Screen?Industry/Resource Screen, but it is of limited usefulness.




newbie101 -> RE: Clarification of Base Supplies Level (12/17/2004 6:38:13 PM)

I read the part of the manual that your referred me to (for the third time as I seem to be dense). Let me make some statements based on my reread of that section and answers to some of my previous questions here and correct me if I am wrong. (1) A base that has no manpower, oil or resource capability will only consume supplies (assuming it is manned). Those needed supplies may find its way to this base if there is a larger base in the vicinity and there exists a viable supply path. If not, then some resupply arrangement must be established other wise it will exhaust its level of supplies. (2) A base that has a manpower, oil and resource center has to move that output to a base with heavy industry in order to process those raw materials to create supplies. That same base could be resupplied if, for instance, a continuous supply TF was set up between a heavy industrial base and itself (I am assuming the TF will load at both ends of its route - oil and resources to heavy industry and supplies on the way back).

If these things are true then one must make a careful examination of each geographical area, find a hub with heavy industry and establish resource and oil supply routes to the heavy industry and distribution routes for the resultant supplies. Am I am in ballpark with respect to beginning to get an understanding of what I have to do?




Mynok -> RE: Clarification of Base Supplies Level (12/17/2004 7:04:43 PM)

Resources create supplies on their own without heavy industry. HI creates supplies if there is enough resources and oil at the base to operate the HI. Resources, oil and supplies will all move via road/rail to bases where they are needed. The details on how that happens are sketchy.

Treat supply shipments and resources/oil shipments as separate things. It will make your life easier. Generally, you will only need to ship supply to areas where offensive actions are occuring, or island bases without other means of obtaining supply. Very little supply is used by bases/units where there is no activity going on.

Mogami has an excellent article in an older war room thread about how he does resource/oil transport. Well worth finding and reading.




tsimmonds -> RE: Clarification of Base Supplies Level (12/17/2004 7:19:51 PM)

quote:

(1) A base that has no manpower, oil or resource capability will only consume supplies (assuming it is manned). Those needed supplies may find its way to this base if there is a larger base in the vicinity and there exists a viable supply path. If not, then some resupply arrangement must be established other wise it will exhaust its level of supplies.

This is basically true, but you are thinking about it too hard. Everything burns supply. Supply is pulled to where it is needed using ground movement. This capability has its limits, but is quite efficient in areas where there is a rail network. Within the Home Islands, for example, you shouldn't have to worry too much (unless you are burning lots more supply there in total than you are producing). Just dump in oil and resources someplace (at a big port for efficiency) and you should be able to pull out supplies and fuel.
quote:

(2) A base that has a manpower, oil and resource center has to move that output to a base with heavy industry in order to process those raw materials to create supplies. That same base could be resupplied if, for instance, a continuous supply TF was set up between a heavy industrial base and itself (I am assuming the TF will load at both ends of its route - oil and resources to heavy industry and supplies on the way back).
Pretty much right, but I don't think about a particular industrial center serving and being served by a particular resource center. Resources and Oil accumulate at many spots on the map. You capture them, fix them up, gather up the R&O and move it to the Home Islands, Taiwan, China, Southeast Asia, into which you just dump the R&O. It is theoretically possible to arrange things so that it's efficient to then pick up Supplies and Fuel with those same transports, turn around and head back to the same places. You'll then also need smaller feeder convoys at each end, doing essentially the same thing on a smaller scale. Pretty easy, actually. Except for the submarines.[:@]

Just be aware that you will never figure out what is going on. You will never know how much of anything you are using, or where. The only thing you'll know is that you need to keep the R&O and the S&F flowing.




newbie101 -> RE: Clarification of Base Supplies Level (12/17/2004 8:09:28 PM)

I'm probably learning just enough to become dangerous. :) I am fast realizing that the supply situation is a bit nebulous so the odds of totally understanding it is very slim. But, with respect to resource production, if you have a base that has the three raw material production capabilities (oil, resource and manpower) you do realize supplies production from resource generation. However, if you don't transport the resources won't they just go to waste unless gotten to a heavy industrial center? I would think that the same would hold true for oil production as well. This again assumes that there is no other expedient route for this material to make its way to a heavy industrial base otherwise.




tsimmonds -> RE: Clarification of Base Supplies Level (12/17/2004 8:20:10 PM)

quote:

if you have a base that has the three raw material production capabilities (oil, resource and manpower) you do realize supplies production from resource generation.


This is not accurate. A resource center by itself, in addition to producing resources, also produces supplies. This has nothing to do with oil and manpower.

quote:

However, if you don't transport the resources won't they just go to waste unless gotten to a heavy industrial center?


Yes, R&O are pretty much wasted if you don't get them to an HI center. But you will have far more resources than you will ever have oil. You can only use resources points to the extent that you will also have oil to go along with. It is pointless to transport more resources than you will be able to use.




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