mlees -> RE: What Was The Idea ... (12/17/2004 10:58:24 PM)
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quote:
Disruption and suppression should be the main effect, but for now we see typical results of hundreds dying in every air raid. Um, I don't get the same combat results you seem to... maybe it's just my "bad dice" curse coming to haunt me in electronic version... On MY average 80-100 aircraft bomb raid (continuing my Akyab example above), the combat report says I get anywhere from 20 to 110 guys. Now you have to cut that in half for FOW, and even then most of them are just "disrupted", not DEAD. And this is flying at 5000 feet versus NO CAP. "reading WWII history, I’ve never read an account of air operations where the stated goal was to close down the bases operational abilities"... Umm, I think the early stages (and attacks on airdromes by the Germans) of the Battle of Britain was just that... "Most historians overestimate the value of airpower against troops due to the excited stories told to them by veterans. The true value of WWII airpower against troops was the suppression effects caused by fear of potential damage rather than actual damage caused. As an example read this article http://w1.183.telia.com/~u18313395/normandy/articles/airpower.html that discusses allied airpower effectiveness during the Normandy campaign. Here we have total air dominance over the battlefield with dozens and dozens of fighter bombers roaming the skies over the battlefield every hour of the day at will. There is account after account of how the airpower destroyed entire German panzer divisions to draw from, but an actual study done at the time shows only about 10% of the panzers destroyed were hit by air weapons." The article seems to indicate that the most positive (for the Allies) affect that Allied air had on the Germans was destruction of road and bridge infrastructure, but this is not possible in this game. I have to settle for direct strikes on the unit itself. Again, I don't seem to do damage that can't be repaired in a couple days time, even after many months of bombing the same unit (in a remote base like Akyab, where they never pulled supply in by sea, only overland over jungle trails.) "The Mortain example shows very few panzers were actually hit by air weapons (20-25%), yet every single historical account I have ever read credits allied airpower with stopping the German attack." Was this the opening bombardment of Operation Cobra? (Sorry, my memory fails me...)It's my impression that the carpet bombing of the front line German units in Cobra got pulverized, as much by shell shock as by actual hits... (or is this an urban myth too?) This is not possible in WiTP as is. "You have to remember this is WWII we’re talking about. Ground support was pioneered by the USMC during this war and was for the most part very ineffective until late in the war when napalm and other area affect troop killing weapons were invented." For the U.S., that is correct, but the IJA was into ground support in China in the late thirties. Their small bombers couldn't carry enough payload to devastate mass formations, yet the phsycological impact on the Chinese still had a large (negative) impact on the combat effectivness of the troops. More than I get with my strikes...[:(] All I can say is we seem to disagree on the pontential for air to damage ground units historically. Cest la vie.. I say that I don't get enough results, you say you get too much for your tastes.. a wash, I guess, for now. (I am willing to live with changing things if I'm outvoted...)
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