BraveHome -> RE: Anyone else think the combat animation needs help? (1/16/2005 11:22:20 PM)
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ORIGINAL: mapr In WITP, I watch replays only if something important is about to happen. Usually I just check text reports and do my turn. But in Wipt turn will always run without popup combat reports. As mentioned in other threads (not this topic), there is one key bit of info you MUST see in the combat replays involving Ground Combat -- when you do a Deliberate or Shock attack, at the very end of the replay a little message pops up (sadly not inlcuded in the AAR summary) that indicates by how much your and your opponent's assault factors were changed (increase or decrease). This is extremely important information as it tells you (based on calculations including supply, support, leadership, defensive terrain, fatigue, disruption and more) how the combat is REALLY going compared to those misleading numbers you see either in the summary or the initial battle replay. The recommendation was made to change the time for ground combat replay to the max just to get this pair of numbers. I think a great improvement for those not using animations would be to include this key information in the ground combat summary reports....
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