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Ilja Varha -> (6/22/2000 2:13:00 AM)

It is possible. Some heavy changes to the code and it will come "as real as it gets (in the battlefield)"... only problem in so long period is research, but it's not a big problem... only takes a bit more time than in WW2 or WW1, because T-80UM2 Chiorny Orion is not propably very well known outside Russian Secret Service (if they have money for one [img]http://www.matrixgames.com/ubb/wink.gif[/img])... ------------------ Ilja Varha, maker of the SPIII: Moderna




Nikademus -> (6/22/2000 2:52:00 AM)

Add my vote for SP:Modern over SP:nam!




troopie -> (6/22/2000 3:19:00 AM)

Why not two games, divided not by time period, but by type. Both would be 1950-2005. Call one Heavy Metal. This is big nation warfare, Warsaw Pact vs N.A.T.O., Iran-Iraq, Gulf War, India-Pakistan Vietnam, Falklands, etc. Call the other Brushfire Wars. This is Portuguese colonial wars, the Bush War, SWA, Angolan Civil War, Ethiopia-Eritrea, Somalia, Nicaragua, Chechnaya, etc. Develop two new game engines. Sell both. Make money. troopie




Ilja Varha -> (6/22/2000 12:46:00 PM)

...and if enough research is made, the OOB's will be correct on every year from 50 to 05... it's just a matter of time spent on research... ------------------ Ilja Varha, maker of the SPIII: Moderna




hargreaves -> (6/23/2000 2:11:00 AM)

Go for it. You have my vote.




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