Zeta16 -> RE: Review of HoI2 over at wargamers (1/12/2005 4:59:50 AM)
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ORIGINAL: McNaughton quote:
JallaTryne Laugh all you want, but bashing me is immature at best. If you buy a new game with old graphic, does this not lend hand to the feeling this is not a new game? I certainly believe so, and if you ask the marked out there, Im sure they feel this too. I also point out there is many changes to the game that is more important than a change of the graphics would be, but you obviously did not read that. If HoI2 did improve the graphichs, I am sure many would be more positive to the idea of HoI2 being an new game. Its really difficult to make that distinction based on screenshots or a limited Demo. Thank you very much for your valuable input. JT Sorry, but I just attributed all of the complaints you had about Paradox games upon Matrix games themselves. I personally don't see this as a problem, or a situation, but, if you are going to nail Paradox for this 'problem', you should nail Matrix games for exactly the same thing. As far as I know graphics weren't improved from UV to WitP. Does it look like a new game? No, (internally it is), but what's wrong about that? Games are constantly full of expansions, and second versions (doom 1 and doom 2 weren't significantly different, eh?). Virtually every segment of the game has been rehashed and redone to the point where very little is similar to the original. Versions are released with significant improvements on the original. I think that you should not bash Paradox games for doing this, since the games are drastically different on the inside, while they do look similar on the outside. WitP looks exactly like UV (based upon PacWar, a really old game), but they are vastly different games. The market doesn't think this is a bad move, look at the reviews and sales are good. There are very few complaints by game owners on the forums either. You don't even have the game, and you pass judgement? That is completely unfair. Have half of you guys even played WiTP. It is now where near the same game. Let's see different hex sizes, more control over every unit, more units. The game is nowhere near UV. It plays totally different. Things you would do in UV wil get you killed in WiTP. This is getting just like the Paradox boards. We can not have a discussion about the game with people defending it and saying the side who disagrees is totally wrong. Then they start to take down other games to try to make HOI2 look better in their eyes. Go to the WiTP boards, you are aloud to say their problems and then there discussions. Then the small teams tries to fix it. That never happens on the paradox boards.
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