Hirohito -> RE: Mogami's last attempt. (1/21/2005 10:17:09 AM)
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ORIGINAL: Mogami Hi, Both the Soviet and Chinese OB in the game are incomplete. In North China in 1941 the Communists had over 300,000 troops. (They had 400,000 the year before but during the attack of 100 Regts lost many. It took the Japanese most of 1940 to restore the situation in the north. This was the last time the Communists made a major effort against the Japanese. They conserved their strength for the Civil War but did continue to ambush and harrass the Japanese in a further 11,000 skirmish and minor battle. The Japanese never tried to take the North after the battle of 100 Regts) They are not in WITP. There is no Soviet Fleet I don't think Japanese players want the 90+ submarines that were there active in 1941. Fixing the OB will fix the problems. Except of course we will then have the Chinese problem. They will win the war because they will agree not to fight their Civil War and be the manpower for the Allies. Just march 500,000 of them to India and dump supply on them for a year. If Japanese players wish to go all out in China that is fair. But China should be China and not "fixed" to make it act like China. We will give it it's real (but unused) power to place against Japans real (but unused) power and let it rip. There were 1.2 million armed Chinese Communists by 1945 China lost around 3 million troops in combat/ Japan over 1 million To lose 3 million in combat and have 3 million in the field at the end means the Army in China was around 3 times the size used in WITP. The Japanese in WITP are about accurate. The situation in China was EXTREMELY complicated. The idea of a "supreme" China commander who can just order Chinese divisions to do what he wants is preposterous. One of the best military minds in the US military, General Stillwell, wanted to just write off the entire China front as a waste of resources. He advised against giving Chang Kai Chek (spelling?) any more assistance because in his view the weapons were being used to perpetuate a tyranny against the Chinese people and not to fight the Japanese. Chang's nickname in Mandarin is translated into English as "the butcher" and they weren't talking about cows. It is difficult to even summarize all the factors that made the chinese situation so complicated, but I will give it a shot. First, you have the communist vs nationalist (Mao vs Chang) civil war. The communists got hammered several times, once by the nationalists, more than once by the Japanese, but they kept coming back because they could swim in the sea of peasants as Mao put it. Mao read Sun Tzu and stopped engaging the Japanese (or the Nationalists) in stand up fights and fought a protracted guerrilla war. Many areas behind Japanese lines were "red areas". The Japanese seemed in control on the surface but the communists were really in control beneath the surface. Mao was more interested in pressing the war against the Japanese than Chang but did it as a mostly guerilla war. There was a sort of cease fire for long periods of time between the Japanese and the Nationalists because the Nationalists wanted to conserve forces for the civil war they knew would come later. The red areas were not under Mao's control, there were communist leaders who were more or less indpendent of Mao, he couldn't just phone them up and say "move your divisions to such and such a place". They might obey, they might not. IF Mao could get in touch with them in the first place which was not always possible. Chang had a much worse issue. China has had a regional warlord system for thousands of years, no matter what form of government China has the regional warlords are there in some form, even under communism, they were just the communist bosses. These warlords might agree to follow Chang's orders, but then again they might not. Chang of course had his own agenda which was to horde supplies, arms, money, and men so he could defeat the communists after the allies defeated Japan. Stilwell was theoretcially Chang's boss, but Stillwell complained constantly that Chang would not cooperate in joint operations with the allies. "Order" 500,000 Chinese troops into Burma? They won't go. Chang won't let them. "Order" the communist armies to mount an offensive of stand up battles? They won't do it. Mao won't let them. So, the really tough challenge for the game developers is "how do you model a mess like this"? What will the Chinese do if the Japanese launch a major offensive? Will they cooperate and fight together to defeat it? Maybe. Maybe not. Will the Chinese mount offensives of their own, in collaboration with each other? Maybe, probably not. To be honest, I have no idea how you write a computer program to reflect the realities of such a screwed up situation. Then there is the $64,000 question. Why didn't the Japanese conclude the "China question" prior to expanding the war? I think the answer is because they couldn't. Why not? Lack of supply? The Chinese are too tough an opponent? I remember reading once a quote of a Chinese general in reply to a question put to him by Stillwell concerning the Chinese general's tactics, which was, "when the Japanese attack, we retreat". On the surface this sounds like a goofball answer, but when you look at the problems that creates for the Japanese, you see the genius in it. The Japanese advance farther and farther into the wasteland of no railroads, no supplies, and no roads, engulfed by millions of potential guerilla fighers, no way to have a contiguous front, suseceptible to counter attack and being outflanked at every turn, farther and farther away from logistical bases. Personally, I bought this game because I wanted to test out alternatives to "conquer a bunch of stuff right away, make a defensive perimeter and defeat the allies in a spectacular battle according to a battleplan that we pick for the allies and then they surrender". In my opinion the Japanese' only hope is in knocking out India, China, Australia, and Russia, and doing it quickly. India because you gain enormous manpower, hi, and production centers and you threaten the west Indian ocean which cuts off shipping coming round the horn bound for the persian gulf and the suez or leaving the persian guf or the suez bound for the horn. THAT has serious consequences for the British Empire. Also, the Indian population was overwhelmingly anti-British and pro-Japanese in many places, a Japanese landing on Indian soil has very serious consequences for the British ability to hold the Indian population in check. Australia because if you don't knock them out early on they are going to build up armies and come after you, I like Australian soldiers in Japanese POW camps better than in offensive operations in Papua New Guinea in '43/'44. China because Japan needs the manpower centers, hi, and oil production. Russia for the same reason. If the game makers are now saying that the Indian, Chinese, and Russian fronts are "edges" that were not meant to be played, then this is not the game I thought. Hirohito
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