eMonticello -> RE: LAN Support (1/30/2005 5:43:45 PM)
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OK, I see the value of LAN support within a game. The questions are, does the current design allow for a LAN support retrofit? Second, if the new feature was possible, how much would folks be willing to pay for it (either separately or bundled with a Mod)? TacOps is the only game that I am aware where the designer retrofitted LAN (and multiplayer) support into an existing product, but the retrofit of the consumer TacOps was an outgrowth of the development work for the military-version TacOps. I believe there are a number of design features that could speed things up, such as HQ hierarchial structure (this would reduce the amount of time required to plan operations, since it provides summarized information of the units available within an HQ ... similar to the summarized base information. Unfortunately, all units are assigned to a theater HQ and not their organic HQ.), pre-designated convoy routes with waypoints (create a convoy and select a convoy route), and, now, LAN support. [:D]
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