hank -> RE: PBEM and unit balance (2/12/2005 6:07:23 PM)
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The feeling I get from playing 6 or 10 or the scenario's is that there's not enough WP units and in some sce's there's too many NATO forces. Its just a feel based on some of the other games I've played for years that are from the same era. PZCampaigns Modern Battles - Fulda Gap and now the North German Plains edition typically will have a significant WP advantage in numbers and especially tanks. I see the numerical superiority in mech infantry for WP but some scenrio's don't have a significant numerical advantage for WP MBT's. I would like to see more WP tanks in these scenarios. I especially would like to see more of the older T72, T55, etc. that were still a part of the WP forces during this time. Will the scenario editor allow you to add these other tanks (T72/T64/T55) to the scenario? I have not dug too deep into the editor yet. And another thing that really is fun in the PzC MB games: night action is a blast for the tanks and mech infantry that are equipped with thermal sighting. Will this be modelled in future FPG scenario's? (snipe hunting) regards hank quote:
ORIGINAL: Mike_w I'd be careful about adding WP units. True, they did have a 4:1 advantage in tanks...but NOT all of those tanks were first line T-80's (or even t-72's for that matter). Soviets rarely retired anything. An advantage of 4 T-80's for every M1A1 might be a little unrealistic. I'll tell you though, Poliorcetes, in a PBEM, really got a hold of the concept of rolling barrage and preparing the battlefield. Watching him push me out of this town with WP made me a little more hesitant to say that the game is that unbalanced. Seems to depend more on unit placement, tactics, coverage, suppression, morale, etc. I'm getting evenly beat as NATO and WP[:(] WP still needs more ARty and recon though! I'm sure thats been covered ad nauseum
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