madmax88 -> (1/19/2002 3:51:00 AM)
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So you're saying that some ships are better handled in combat than others. Well since there is no other advantage/disadvantage for each ship, isn't it unbalancing the game or even having players pick the same model all the time because it's faster?
Faster ships could have a downside as well (eg 15% less accuracy or something) Some ship types could be classified as "explorers" ( +30% computer range, +10% speed, -20% firepower ) Some others as "fighters" and so on. This could be implemented with little trouble, just need to think of balancing the whole thing.
What do you think? ps: get me a green card, don't wanna work in canada no more, nor do i wanna work for ubisoft!!
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