IronManBeta -> RE: Limited Staff (3/26/2005 2:25:08 AM)
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Interesting discussion here. When there is time an American commander will issue something that looks like a standard '5 paragraph order'. The difference in length for this order between one where all the units use the same waypoints and one where they have different waypoints is effectively negligable at this scale. Of course if there was a big hurry then the order would be cut to it's bare essentials and the extra waypoints would loom a little larger. All in all though, there is only a very modest difference here. The playtesters squawked when I dinged them for orders points to make such minor amendments and I think they were correct. Note that you are not mixing different kinds (movement, barrage, assault, rest and refit) of orders in this discussion. Combinations of orders don't scale this same way so it really would take an additional orders point to make these different things happen. That is what happens in the game. "Freezing units" - yes we spotted that and I believe it is fully resolved in 1.02. Notify me though if you see it again. There is an extra time lag if you give new orders ("order, counter order, disorder...") but it is not supposed to run to multiple turns! "Yakstock's exploit" - very creative! Yes, we intended to allow that sort of thing - if you have the imagination and energy to come up with that then why should we punish you for thinking outside the box? It sounds a little gamey but does not offend against the rules as long as they are *all* movement, or route march, or assault, or barrage or whatever. NATO Bde Orders Allowance - 8 or 12? The answer in the manual is correct (12 Low EW, 8 High EW) but somewhere along the line the scenario setting for the EW levels was not being enforced and the default for the basic game (Low) was being used instead. This has been fixed in v 1.01. If you are still experiencing it or it is something different from what I visualize then please let me know and I'll take care of it. Cheers all, Rob.
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