Pippin -> RE: austerltz the rise of the eagle (3/28/2005 5:38:31 AM)
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Looking back now I guess the 3D counters in TOAW were not too bad. The 2D I believe did give a little bit of more info however (more real-estate to fill in). I think that was the only real reason some people stuck with the counter mode. IIRC, the 3D counters represented the type of unit just by the look of the image itself. You could still tell how high the stack was by the bottom (shading?). There was also a circle ring of smaller circles around the unit image which would represent some other info, and some of those circles were shaded different colors which again represented even more info. And for the rest of the information, wasn’t there a mini window to the top right of the screen which showed the finer details of the current unit? It is too bad Talonsoft couldn’t make a little patch to get it to run on XP sigh. Maybe that is why they are not around anymore. I do remember hearing Norm wanted to do some improvements with it, but Talon refused.
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