DamoclesX -> RE: RTS thoughts (4/3/2005 9:04:21 PM)
|
quote:
Whats the LOS like in the game? Also are weapon loads/trajectory/ armour penetration modelled reasonably well? Are Infantry cannon fodder or can a squad of men survive awhile and actually do some damage or are they supermen? Can you gve ordes to squads i.e set up ambush similar to the way you could with CC and CM? Is there loads of micro management? Is each soldier or even squads morale modelled? DO men recover in the same way as in say Blitz and Sudden Striek or are they either wounded or dead similar to CC? I presume the Nuclear Strike ended the game due to the scale of it? I'm not trying to knock it as I haven't played it but these issues and other similar ones I have real problems with in most RTS games. I imagine the game is fun and a good blast if you are good at the RTS mechanics. Apart from CC I'm useless at them. I'm OK at very small scenarios but after that I find them a chore. Great to watch though. Line of site seems to work decently, you can see around buildings and stuff unless you have somebody there. Weapons seem right, infantry cant damage tanks with their guns, bigger guns like the m1a2 will chew through lightly skinned units. Infantry is VERY deadly and very usefull in this game, pretty much the first rts they are in, in the urban enviros, they can shread an armor coloum if you setup an ambush right, same with any regions with cover, in the flat open with no cover they are fodder. Ya you can ambush, you can tell them to hide in bushs and trees and what not and they will got into ambush mode Not really much micro managment, you get many through oil rigs, banks in the cities, or capturing prisoners(who you can torcher for information lol) No moral I can tell of They are wounded or dead, its different, wounded soldiers can be healed on the stop by medical choppers, or flown back to base to be healed there at the hostpital if iits to hostial, but it works differently for each faction, task force talon has nano suits that can heal them in the field. When they are in a battle, they can eaither be killed, or injured to the point where they cant move, if thats the case they can be taken prisoner. The nuclear strike is like a low yield tactical nuke, it takes out a city block or so, really low yeild, now, if it dropped into the middle of the base then ya, end of game lol. You can build as many as you want, but its not like a true 50 kiloton strike that would clean the map. Basically think cc except the infantry is good, more options for tactics, units that blow up instantly and combined arms that really work. For example units will move in formation and all at the same speed and such. Its not perfect, but its a lot better then generals.
|
|
|
|