ericbabe -> RE: Fixed Resolution? (7/1/2005 6:39:12 PM)
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If we work with fixed buffer sizes we can optimize the graphics code so that they run much faster than with dynamic width buffers. This is not as important an issue as it once was, when I wrote our lowest layers of graphics code, as machines have become so fast and available memory so large that a few extra MB for a scratch buffer and a few extra hundred instructions aren't a big deal to most machines anymore; so we may look into dynamic screen resolutions. One thing I'd really like to do is support multiple monitors. This is becoming much more popular and would increase viewing size quite a bit.
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