POW's (Full Version)

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benpark -> POW's (7/2/2005 11:57:15 AM)

Curious about these units popping up after battle. They appear to be units from the enemy that are now mine. The artillery units I can see, but other units turncoating? What's the best use for these POW's?




Baron Hendrik -> RE: POW's (7/2/2005 12:03:41 PM)

7.3 POW Labor
If a nation captures cavalry as POW’s, the horses will be stripped from the POW’s, who then become infantry units. 50 Horses will be added to the nation’s stockpile for every cavalry unit captured. A nation can use POW’s to increase the labor output in provinces
they control. A POW division located in a province owned by the controller of the POW division generates some labor that is divided by the province’s labor allocation.

Artillery gets under your command as a normal artellery unit.
[:)]




benpark -> RE: POW's (7/2/2005 12:18:21 PM)

Thanks. So placing the POW units in home provinces is beneficial. Pretty cool. This game is really well thought out. Nice to see how much thought and work went into it.




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