New Manual (Full Version)

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O de B -> New Manual (6/28/2000 11:51:00 PM)

I've just checked the new 2.0 Manual : Wow ! [img]http://www.matrixgames.com/ubb/smile.gif[/img] Almost everything i wanted to know is there ! [img]http://www.matrixgames.com/ubb/smile.gif[/img] Really, great and nice job ! [img]http://www.matrixgames.com/ubb/smile.gif[/img] One drawback with this beautiful and detailed new manual is that it draws more things to ask about [img]http://www.matrixgames.com/ubb/wink.gif[/img] No, really just a few things i first did not understand very well, after i realized they might be typos, so here they are : 1. Movement & Fire : p 49 Fired Unit : i understood that the modifier was -(movement target*3+3*firing FC)+70 Firing Unit : it would be -(6*movement+8*stab) + 66 BUT : described 2 pages further (51) Fired : 70 -(mov. tgt. * 3 - 3 * FC) Firing : 66 -(6*mvt-8*stab). I think this one is the good formula [img]http://www.matrixgames.com/ubb/wink.gif[/img] So maybe it's a typo p 49? Also i would apologize if i misunderstood, my native language is not english [img]http://www.matrixgames.com/ubb/frown.gif[/img] Range finders : p 49, RF+1 is the value used to alter accuracy. I think you forgot to include the '+1' modifier in the OOB editor description p 65 Size : i understand that modifiers go from -4% to + 240%. ok ? Well, the rest of the manual is really great, i like formulas and read them carefully [img]http://www.matrixgames.com/ubb/wink.gif[/img] Oh, just one last thing : i really enjoyed the description given with the OOB editor like the digit role for rarity or the 3 sound files used !




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