O de B -> New Manual (6/28/2000 11:51:00 PM)
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I've just checked the new 2.0 Manual : Wow ! [img]http://www.matrixgames.com/ubb/smile.gif[/img]
Almost everything i wanted to know is there ! [img]http://www.matrixgames.com/ubb/smile.gif[/img]
Really, great and nice job ! [img]http://www.matrixgames.com/ubb/smile.gif[/img]
One drawback with this beautiful and detailed new manual is that it draws more things to ask about [img]http://www.matrixgames.com/ubb/wink.gif[/img]
No, really just a few things i first did not understand very well, after i realized they might be typos, so here they are :
1. Movement & Fire : p 49
Fired Unit : i understood that the modifier was -(movement target*3+3*firing FC)+70
Firing Unit : it would be -(6*movement+8*stab) + 66
BUT : described 2 pages further (51)
Fired : 70 -(mov. tgt. * 3 - 3 * FC)
Firing : 66 -(6*mvt-8*stab).
I think this one is the good formula [img]http://www.matrixgames.com/ubb/wink.gif[/img]
So maybe it's a typo p 49?
Also i would apologize if i misunderstood, my native language is not english [img]http://www.matrixgames.com/ubb/frown.gif[/img]
Range finders : p 49, RF+1 is the value used to alter accuracy.
I think you forgot to include the '+1' modifier in the OOB editor description p 65
Size : i understand that modifiers go from -4% to + 240%. ok ?
Well, the rest of the manual is really great, i like formulas and read them carefully [img]http://www.matrixgames.com/ubb/wink.gif[/img]
Oh, just one last thing : i really enjoyed the description given with the OOB editor like the digit role for rarity or the 3 sound files used !
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