marirosa -> problems creating a mod (7/20/2005 5:44:33 PM)
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I was trying to make a scenario just for testing purposes. Copied balanced_S folder to the name pruebas_S attitd.txt, filled it with zeroes (first field the id of player followed by 8 zeroes and a 747) commndr.txt, deleted all the lines except last one (0<tab>eof...) provstrt.txt, deleted all lines but last (0<tab>0) relstart.txt, deleted all lines but last (0<tab>0) rest of files i left unchanged and it seems to work fine. Problem I In players2.txt i tried to change the initial upgrades, Feudal Dues and Colonies. Colonies work fine, but Feudal Dues and Upgrades get override for all players but France (sometimes France get override too, sometimes not). Problem II Last try, in start2.txt i deleted all rows that do not match "type" 10 (port city) or 8 (inland city). This suposedly will bring a board empty of units... but it don't load. No error, no hanged computer, just the loading screen don't advance. Any help in what is working bad? PD: i tried to make the changes in a sve game but this file is just crazy to edit.
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