Grand_Armee -> After playing awhile there are 2 things which really can make this unplayable (7/23/2005 11:00:11 PM)
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Despite it's bugs, I've come to love this game and can't wait until the TCP/IP issues are fixed for us dialup users. Hopefully I won't have to cough up the bread for broadband. Still, there are two major issues that have made me end a game prematurely because they are so glaringly wrong and impossible to deal with on any economy or method. The first thing is POW's. Instead of actually having them show up on the map after capture they should just become a number that doesn't disappear until peace is declared. It shouldn't be a number that costs you anything to hold them...i.e., feeding the buggers. Historically, many rotted in hulks or in out-of-the-way places until they died or were set free by peace. Some were put to work, but they shouldn't be an economy wrecking factor. There weren't any huge POW camps at the time. ...if anything, the size of the losses should cause some unrest for the side who has lost them. ...That they can be released by a few cossacks and immediately cause you casualties is the biggest piece of rubbish! NO country on the map is large enough to prevent their being found by some roving band of guerillas. The second thing is cossacks and other supply inhibiting creatures operating in your homeland. Cossacks were great for Russia while they were in Russia. But outside of Russia they were less of a force, and often had to be hunted down for brigandage. It is one thing for your army to starve in the vastness of the steppe...or in the rugged countryside of Spain. And something quite different for your army to starve to death on it's own soil with friendly citizens who would: a) tell the local gendarmerie where and when they had seen cossacks/guerillas and even help track them down and kill them. And: b) Not have done scorched earth on their own farms, keeping you from feeding at their expense. THe 1812 Campaign in Russia and the 1813 Campaign in Germany were the greatest occasions of Napoleon's armies starving in huge numbers. Spain was a problem too, but over a longer period at a slower rate. IN 1812, the failings of supply against distance added to scorced earth and cossack raids caused the invaders to starve into insignificance. Cossacks were a factor, but a smaller factor than the fact that an ox has to eat more hay or grain than the weight of hay it can pull behind it. In 1813, not only did Napoleon have to survive on a corrupt supply system, but also deal with a German population who was no longer friendly, enemies who drove cattle away from the French, adn some effects of raiders in his rear. But it was nothing like this game does. In 1814, with Russians advancing through French ground, we hear less and less of starving French forces. We hear less and less of cossacks. ...away from their home turf, cossacks alone should mean that that your army will whither away. ...Please Fix!
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