Knavey -> RE: Turn Question (8/2/2005 4:00:37 AM)
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You will find that you fall into a normal routine. It will probably vary from player to player. My revolves around theaters. My sequence... 1. Watch replay and view ops/intel reports. Use Bohdi's excellent utility for this. 2. Open turn and view the current air losses. This tells me real numbers and also if I need to make adjustments to what I am flying in the current air combats. 3. Check on my radar arrivals. This is normally just early in the war. I force the radar to arrive at the bases I think need it the most. When they have their sets, I turn the replacements back on for the rest of the ENG units. After about 1 month, I no longer look at radar anymore. 4. Check on Chinese replacements. I keep a tally of the major Chinese ground combats going on and I look to see how many replacements I pulled. Then I record all the strengths of the units in the hex to ensure that I am not losing ground. If I have a decreasing number, I make adjustments as necessary to stop the bleeding. I also check the ship/aircraft/ground unit reinforcement screens and record if anything is showing up for next turn. 5. I record various numbers around the map. Right now I am building up an Indian Division and I keep an eye on it by recording its assault strength. Last turn, it went up by 4. That is not a lot, but its more than normal and eventually it will get to a strength I am happy with for deployment. 6. I have a training cycle for pilots and planes. I record the experience level of several groups that are priming for combat and when they reach my threshold, I move them to the front. 7. ***Edited by wartime censors as too secret a tactic to post on the forums*** 8. Only now do I start to move around the screen. I normally go by theater, and I generally record major strategies for each theater in a notebook. Its just a running log that I can refer back to when I wonder why that airgroup is there, or that TF is moving to that island. 9. I find it easiest to NOT go back to a theater that I consider done already. If you do that, you will continue to tweak your moves and that 1 hour turn becomes a 3 hour turn. It also helps to go in the same order each time. If I have to go eat, I have my notebook that I can refer to which theater I left off in. Yes, I have 1 large notebook with the matrices for charting my numbers, a small notebook with every current combat assigned to a page and the enemy units that are engaged in the combat are written down on it. Also, I track the number of attacks made against the hex and what the actual results are. This tells me if I am gaining ground or losing it. Then I have my medium sized book for my daily logbook. Sometimes I am better at updating it than others, but it contains my general notes on what is going on. Steps 1-7 can take anywhere from 5 minutes to half an hour depending on how thorough I want to be. Its just my play style...I like to micro manage and WitP is allowing me to do it.
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