c92nichj -> RE: MWIF Game Interface Design (7/4/2007 9:37:25 AM)
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quote:
ORIGINAL: Shannon V. OKeets quote:
ORIGINAL: amwild Why not just allow the player to set how messages from other players are brought to his attention? If you want noise, ask for it, if you want popups, ask for that. There is also the possibility of a system tray icon that can change state as an alert, and tooltips that appear attached to the system tray icon. Ok. Given your advice, I am now thinking of an indicator (button with text?) that says "New Message" or some such. Clicking on it would bring up a list of messages received that have not yet been viewed. The indicator would change color(s)/shape depending on its status. I thinnk this kind of functionality allready exists in any of the messenger product out there, Yahoo, MSN, Skype, ICQ comes to mind, whiuch I assume that you will be able to run in the background. Let Steve focus on developing MWIF not a chat/messaging product.
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