doctormm -> RE: MWIF Game Interface Design (11/22/2008 10:34:12 PM)
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ORIGINAL: Froonp quote:
ORIGINAL: doctormm quote:
ORIGINAL: Shannon V. OKeets quote:
ORIGINAL: doctormm On what is the RAC change to RAW based? The 2d10 that I have has none of that text. Also, if you allow players to decline the winter bonus, you'll need to clarify 3(c) of the 2d10 notes. That is, if I have two units attacking and one is Winterized, but I refuse the winterized bonus, am I still exempt from the bad weather extra loss? What I quoted is straight from the RAW 7.0 PDF. I made no changes to this section for RAC. Ah, that's for the 1d10. I've been focusing on the 2d10. I *guess* that it would be a stretch to deny the flexibility on the 2d10 then. C'est la guerre. What is valid for 1d10 CRT is still valid for 2d10 if it is not contradicted by what the 2d10 CRT says, and it is not contradicted in the 2d10 CRT that the winterized & ENG bonuses are declinable. The 2d10 CRT is only listing the bonuses & penalties of the winterized & ENG units, and nowhere does it say that the "may" in RAW becomes a "must" with 2d10 CRT. I accept that the winterized bonus is declinable, based on it being available in 1d10 (I had been basing my prior case on the fact that the 2d10 was a standalone addition, and the bonus is NOT declineable therein). But that does not apply to ENG. The rules say that they provide a benefit, not that the may choose to provide a benefit. quote:
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ORIGINAL: paulderynck About the declinability of engineers and winterized boni, this has been debated ad nauseum, ad tedium, ad barfium on the rules list and on the main list and now here??? Please, the designer of the game has stated in the FAQ and repeatedly in narrative messages on the rules list, that they are declinable. (He also said he's willing to change the ruling if a "majority" {whatever that is?} agree they should not be declinable.) I have opened a poll on the main Yahoo list for this purpose. Side point on Engineers - I have made attacks across rivers and into double factory stacks with engineers and declined the bonus because I did not want to risk losing the engineer. It was enpough of a penalty in the combat to be halved by the river or minused by the factory stack to not also be increased by risking the loss of a valuable unit. To say the solution is to not attack with them is stupid, since I could attack with them in a combat where their special ability is not needed - so why do I lose the availability of their combat factors in the case where I "could" use their ability? Totaly agreed. Harry's "wrong" here. It may be what he intended, or what he wants it to say, it may end up being what gets written into MWiF, but it's not what the rules say. TBH, ENG should have 0 factors and ONLY provide combat mods.
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