Coming Soon!! (Full Version)

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Alby -> Coming Soon!! (8/7/2005 10:27:34 PM)

With the 245 downloads and counting, I am working on an updated Depot Multi Mod..(the oob part of it.) because it seems so popular I want to fix all the errors.
I am correcting errors in some of the oobs, missing units, formations, multiple units showing up, things that need cleaned up, etc etc...BUT
I am also adding more new units...reworking some of the formations....etc etc...
I want to know what you the gamer, wants to see!! [X(]
let me hear ya out there!
Cant promise everything will make it in, Limitations in the number of slots play a big role,
but I will try. [:)]

[image]local://upfiles/132/B60095C6BEBA476787E99CCBE68E6864.jpg[/image]




Alby -> RE: Coming Soon!! (8/12/2005 1:28:18 AM)

Hmm..no replies??
over the the blitz, they are asking for tactical nukes!!![X(]

Ok no complaining when your favorite unit is missing...LOL
[:D]




Puukkoo -> RE: Coming Soon!! (8/12/2005 3:28:35 PM)

Sorry this is a joke but couldn't there be Elks in Norwegian oob? I'd like to make a hunter scenario.[:'(]




Terminus -> RE: Coming Soon!! (8/12/2005 4:02:05 PM)

Perhaps there could be mosquitoes in the Finnish OOB?[;)]




Puukkoo -> RE: Coming Soon!! (8/12/2005 4:09:59 PM)

Just take some beer and they don't harm you anymore.




Terminus -> RE: Coming Soon!! (8/12/2005 4:12:07 PM)

Or you just don't care?[;)]




Puukkoo -> RE: Coming Soon!! (8/12/2005 4:15:03 PM)

No. I think it's rather they don't care about us! (talking about mosquitoes, not elks)




Alby -> RE: Coming Soon!! (8/17/2005 4:51:14 AM)

Heres whats been done so far to version 2
If you dont have version 1, some of this may not make sense...[:)]
You will have to look up the thread with version 1 changes listed...[:D]

Multi mod Version 2 Changes..

1.Fixed missing artillery formation in Russia
2.Added T54 tank to Russia 1948-49. production started in 1946-47
3.fixed USA mountian INF CO+ some units were not showing up in buy menu.
4.Changed size of German truck mounted 88 to size 4
to match truck mounted 76
5.Added Raider Sniper 2 man teams to USMC Raider formations. FC higher than standard sniper.
6.Removed pz 60/100 from German regular Infrantry, gave them pzfaust 30.
7.Added recon troops to SS rifle Company formations
8.cleaned up armor formations in Canadian oob.Some units were not showing up.
9.Reworked Russian AT/MG squad
10.Increased mortar accuracy again...not sure if this is even affecting anything, this may be hardcoded.
11.Added RPG 2 ATG to Russians, 1949. just for fun.
12.Added Japanese Suicide Squads for Banzai Bayonet charges.
13.Removed the 50 cal from USMC m3 and m3a1 GMC, replaced with 30 cal.The units did not have 50s.
14.Changed name of USMC LR patrol to Scout/Snipers...removed satchel charge from slot 3, added M1903 sniper rifle..raised FC by one.
15.Added Scout/sniper units to some of the "+" USMC platoons.
16.Reworked many USMC formations. Multiple units were showing up in multiple formations. Fixed and cleaned up. added some Platoon HQ units as well.
17.MarderII in Germany had wrong radio code and was not always showing up in the buy menu.
18.Renamed Japan SNLF units to "Rekusenti" as this is more appropriate term I have been informed.
19.changed load outs of Brit aircraft, Typhoon, Mustang III,and Hurricane as per OOB project voting.
20.Fixed Japanese heavy Mortars not showing up in buy menu.
21.Fixed Japanese onboard rockets not showing up. the dates were all screwy for these units.
22.Added 105 and 150 MM howitzer to Japanese On board units, before was available in 1949 only.
23.Adjusted stats to match for Archer and Achilles in Anzac, India, UK, and Canda...they were all different. also reclassed as SP ATGs. Also same units were priced differently in the 4 oobs..FIXED
24.Reduced the APCR loadout of the wolverine in US, UK, Canda and Russia oob. 10 seemed a little high for early years especially in the USA and way to much for the other nations.
They had zero for all accounts I have checked.
25.Poland OOB..Changed stats of these weapons as per the polish OOB project thread. wz30, Wz28, Wz38,and mas36.
Also removed captured Panzers as per the thread.
26.reduced accuracy of the 37mmSA18 Gun in French oob to match that of Poland, Romainia and Yugoslavia. these 3 had accuarcy 32, the french 48!!??
27.Reduced accuracy of Greek 40MM bofors gun...this thing was set at accuarcy 100!!
Next highest was USA at 72??
28.US engineers had Satchel charges and hand grenades in opposite weapon slots. Reversed.
29.Most players seem to like Generic names for units so I changed (most of) them back to this style in German OOb
30.Fixed US airborne HQ not showing up in parachute Company formation.
31. Increased Fusiliers speed by 1.



Stay tuned....[:D]




chief -> RE: Coming Soon!! (8/17/2005 8:04:57 AM)

Alby: Youse do nice work, now you have to make time to play a few scenarios.

PS: Not to be too picky but.....BONZAI (Or Bonsai) is a miniture tree....BANZAI is the suicide charge.

Aregato Joe san




Alby -> RE: Coming Soon!! (8/18/2005 12:30:36 AM)

ARRRRGGG I hate spelling errors!!!
ok back to work...[:D]




Terminus -> RE: Coming Soon!! (8/18/2005 12:37:19 AM)

It's "Rikusentai", BTW...




KG Erwin -> RE: Coming Soon!! (8/18/2005 12:38:06 AM)


quote:

ORIGINAL: Alby

ARRRRGGG I hate spelling errors!!!
ok back to work...[:D]


One more thing, Alby: the Japanese SNLF troops are "Rikusentai". [;)] Maybe it's a good thing you decided to discontinue the "German" project-- we might've ended up with something like "Putzentruppen", but let's not go there. [:D]




Terminus -> RE: Coming Soon!! (8/18/2005 12:38:51 AM)

Or "Reinemachetruppen"[:D]




Alby -> RE: Coming Soon!! (8/18/2005 1:11:51 AM)

ARRRRGGG more spelling errors!!!! [:@]




KG Erwin -> RE: Coming Soon!! (8/18/2005 1:40:10 AM)


quote:

ORIGINAL: Alby

ARRRRGGG more spelling errors!!!! [:@]


Alby, we bassplayers are supposed to be well-educated and eloquent, or whatever. [8|]

For the general non-bassplaying public: this is one of the secrets of OOB design -- we only need four strings to get the job done, so why would any unit need more than four weapons slots? Understand?.... OK, I didn't think you would. [:'(]




Alby -> RE: Coming Soon!! (8/18/2005 1:43:16 AM)

[:D]

Bass players do it best with their fingers!!

[:D]




KNomad -> RE: Coming Soon!! (8/18/2005 3:38:13 AM)


quote:

ORIGINAL: Alby

[:D]

Bass players do it best with their fingers!!

[:D]


Rock on! I've never been able to play with a pick! [8D]




steelpanther -> RE: Coming Soon!! (8/18/2005 3:40:20 AM)

Ahhh but brass players are always horny
[:D][:D]




Alby -> RE: Coming Soon!! (8/18/2005 4:37:37 AM)

quote:

ORIGINAL: KNomad


quote:

ORIGINAL: Alby

[:D]

Bass players do it best with their fingers!!

[:D]


Rock on! I've never been able to play with a pick! [8D]


Me neither!!
Why is that??
I tell you what, at a gig a few weeks back I guess I was extra into it..
I wore a blood blister on my middle finger which then finally fell off(not the finger!!), so Now I have to grow a whole new callus!!...[:D]




Alby -> RE: Coming Soon!! (8/18/2005 4:38:04 AM)


quote:

ORIGINAL: steelpanther

Ahhh but brass players are always horny
[:D][:D]


[:-]

[:D][:D][:D]




Korpraali V -> RE: Coming Soon!! (8/18/2005 7:53:52 AM)


quote:

ORIGINAL: KG Erwin

we bassplayers are supposed to be well-educated and eloquent, or whatever. [8|]

For the general non-bassplaying public: this is one of the secrets of OOB design -- we only need four strings to get the job done, so why would any unit need more than four weapons slots? Understand?.... OK, I didn't think you would. [:'(]




Good to hear that! I'm studying in university and playing bass[:D]

--> so it means I'll become great OOB designer, no? [:D][;)][:D][sm=crazy.gif]

[sm=00000729.gif]

[:D][:D][:D]




Wild Bill -> RE: Coming Soon!! (8/21/2005 7:17:50 AM)

A monstrous task, my friend. Very noble of you to take it on. Your changes sound logical and should improve the game.

WB




KG Erwin -> RE: Coming Soon!! (8/21/2005 7:23:53 AM)


quote:

ORIGINAL: KNomad


quote:

ORIGINAL: Alby

[:D]

Bass players do it best with their fingers!!

[:D]


Rock on! I've never been able to play with a pick! [8D]


Uh-oh. I started as a guitarist, so I play bass with a pick, but so does Paul McCartney, Chris Squire and Bill Wyman.




Hauberk -> RE: Coming Soon!! (8/22/2005 1:09:53 AM)

I occasionally played bass with some guys I used to jam with.[;)]That's when they started telling me what a good guitar player I was.[:-]Hmmm...Relax guys,Ihave no intention of editing any OOB's[sm=00000028.gif]!


Hauberk.




m10bob -> RE: Coming Soon!! (8/22/2005 1:36:40 AM)


quote:

ORIGINAL: steelpanther

Ahhh but brass players are always horny
[:D][:D]

Drummers have the beat....................




Alby -> RE: Coming Soon!! (8/22/2005 10:09:07 PM)

And the hits just keep on coming...[:D]


32.Numerous double formations and Units cleaned up.
33. Moved bayonet from slot 1 for Japanese A Inf Squads to slot 3...Mike Wood said the code cannot handle bayonet in slot one. It is coded into the "melee Code".
34. Allowed US Tanks More APCR in later years 1944 on, The 76mm mounted units for the most part. U.S. tanks always, even in the worst of times, had more sub-munitions than Germans.
Giving U.S. tanks 2 rounds and Germans 4 seemed a bit odd.
35.Still found some units in many nations that had Flamethrower, satchel charge,
Handgrenade in wrong weapons slots...fixed
36.Changed All Stugs, Marders and Hetzers size (units in other oobs as well but use different names) from size 2 to size 3 There were same size as jeeps before. A few other units size increased as well
37. started removing all Prime infrantry weapons(weapon class#1) from slot 2-4 because the code was never meant to handle this, but since the Mech.exe is being changed to accomadate for this I discontinued.





Alby -> RE: Coming Soon!! (9/3/2005 7:55:17 PM)

38. Some Soviet AT guns had apcr ammo, but no apcr value for the weapon used, removed the apcr ammo
39. Italians and Russians Pazerfaust penetration (198) was much higher than the Germans (175) panzerfaust!! Reduced theirs to match Germans.
40.Fixed missing formation in USMC misc screen.
41.after discussion with many knowledable players...the LMG has been removed from Soviet conscripts weapons, these troops were very poorly armed for the most part.


Have begun preliminary work incorporating Losqualo and Flasfyres Vehicle mod into the Depot Multi Mod 2...this will truly make this a one of a kind mod....a true DEPOT MULTI MOD [:)]
I will also have a version which does not include the vehicle icons for those who do not wish to use them.




omegaall -> RE: Coming Soon!! (9/3/2005 8:12:01 PM)

You better try to get that "Ratty" person fixing the ANZAC OOB some more also!!!

[sm=00000729.gif]

quote:

ORIGINAL: Alby

38. Some Soviet AT guns had apcr ammo, but no apcr value for the weapon used, removed the apcr ammo
39. Italians and Russians Pazerfaust penetration (198) was much higher than the Germans (175) panzerfaust!! Reduced theirs to match Germans.
40.Fixed missing formation in USMC misc screen.
41.after discussion with many knowledable players...the LMG has been removed from Soviet conscripts weapons, these troops were very poorly armed for the most part.


Have begun preliminary work incorporating Losqualo and Flasfyres Vehicle mod into the Depot Multi Mod 2...this will truly make this a one of a kind mod....a true DEPOT MULTI MOD [:)]
I will also have a version which does not include the vehicle icons for those who do not wish to use them.





Alby -> RE: Coming Soon!! (9/3/2005 9:02:51 PM)

what needs fixing in Anzac?




Korpraali V -> RE: Coming Soon!! (9/4/2005 4:10:48 AM)



Hi!

Some fixing ideas:
-Many Finnish units seem to have sachel charges in AP -slot and one (#117) even have four AP -grenades. Or are these already fixed?
-How about Panzerjäger Bren 731(e), which is in H2H? http://www.spwaw.com/phpBB2/viewtopic.php?t=6544





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