mc3744 -> RE: lousy troops (8/10/2005 1:12:18 AM)
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quote:
ORIGINAL: Oznoyng Unit Types, Experience, Morale, Leader skill ratings, Preparation points, Supply level, disruption and fatigue of all of the above units please. All of the preceding are factors in determining if the result is plausible. As Mogami demonstrated against Erik Rutins at Laman Bay, Japanese SNLF's, Nav Gd's, and NLF's are nasty beyond the number of troops. They are almost all combat troops. I would take on an understrength RCT fatigued from previous battles at Tarawa, with low prep points for the current target, left on an island with no supply, disrupted from repeated attacks, with an IJN SNLF with combat tested veterans, a good knowledge of the terrain(prep points), good leadership, decent supply, and good morale. All it takes is a sub force dropping off some supply, a few turns rest, and neglect on the part of the allied player to turn the tide. Not conviced. I mean, obviously it can happen in the game, Gem just told us about it, but it doesn't make much sense to me. We all know that defending is much 'easier' than attacking, especially when in a base (= prepared positions and ground knowledge). Now, a unit not strong enough to hold on defence is a little while later able to win on attack!?! Nah, doesn't sound right to me ... funny? Yes, it does [:D] Sorry Gem [;)]
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